Creatures and Attack sounds: Revision history

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20 June 2023

19 June 2023

  • curprev 22:1122:11, 19 June 2023 Talad talk contribs 1,640 bytes +704 No edit summary Tag: Visual edit
  • curprev 21:4921:49, 19 June 2023 Talad talk contribs 936 bytes +936 Created page with "In the Combat_Montage of our player character, we have the attack animation. In the attack animation segment we have one events (Notify) at the start of type PSAnimNotifyAttackSound File:PSAnimNotify.png In psAttack::Attack() we create a soundID = <race id (without gender)> - <Weapon skill> Example: Stonehammer hitting with a Fist = 0-4 this soundID is then sent to all clients this way: we call BroadcastAttackAnimation() to send it to all players in range, and..." Tag: Visual edit