Import a char 3DSMAX: Revision history

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3 May 2020

30 April 2020

18 February 2018

  • curprev 01:3001:30, 18 February 2018 Talad talk contribs 4,012 bytes +4,012 Created page with " == Check if it can be imported properly == Unreal wants to have only one root bone when importing skeletal meshes. The FBX importer executes the following steps: * Get the ..."