GuildsTable: Difference between revisions

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{| class="wikitable"
|+
!UE
!Field
!Type
!Key Type
!Default
!Extra
!Description
|-
|
|id
|int(11)
|PRI
|
|auto_increment
|
|-
|
|name
|varchar(25)
|UNI
|
|
|
|-
|
|char_id_founder
|int(10)
|
|0
|
|
|-
|
|web_page
|varchar(255)
|
|
|
|
|-
|
|date_created
|datetime
|
|0000-00-00 00:00:00
|
|
|-
|
|karma_points
|int(10)
|
|0
|
|
|-
|
|secret_ind
|char(1)
|
|
|
|
|-
|
|max_guild_points
|int(10)
|
|100
|
|Stores the maximum amount of gp allowed for assignment in this guild
|-
|
|motd
|char(200)
|
|
|
|
|-
|
|alliance
|int(11)
|
|
|
|
|-
|
|bank_money_circles
|int(10) unsigned
|
|0
|
|
|-
|
|bank_money_octas
|int(10) unsigned
|
|0
|
|
|-
|
|bank_money_hexas
|int(10) unsigned
|
|0
|
|
|-
|
|bank_money_trias
|int(10) unsigned
|
|0
|
|
|-
|ADD
|housetype
|varchar(100)
|
|
|
|Describes the type of guildhouse, example gugguild, ojaguild, ... If empty this guild has no guildhouse
|-
|ADD
|houseid
|int(11)
|
| -1
|
|Incremental instance guildhouse number 
|-
|ADD
|house_dev_owned
|int(11)
|
|0
|
|If 1, then points to a guildhouse managed by devs and not players (example Hydlaa Museum)
|-
|ADD
|housedoorid
|int(11)
|
| -1
|
|The actionlocation id representing the entrance to the guildhouse
|-
|ADD
|housemasterkeyid
|int(11)
|
| -1
|
|The psitem ID representing the master key for this guildhouse
|-
|ADD
|houselockid
|int(11)
|
| -1
|
|The psitem ID representing the lock for the guildhouse door
|-
|ADD
|houseflags
|varchar(100)
|
|
|
|Unlocked features for the guildhouse (HEAL, MUSICHALL, FEASTHALL,...)
|}
 
[[Category:Engine documents]]

Latest revision as of 14:38, 11 January 2022

UE Field Type Key Type Default Extra Description
id int(11) PRI auto_increment
name varchar(25) UNI
char_id_founder int(10) 0
web_page varchar(255)
date_created datetime 0000-00-00 00:00:00
karma_points int(10) 0
secret_ind char(1)
max_guild_points int(10) 100 Stores the maximum amount of gp allowed for assignment in this guild
motd char(200)
alliance int(11)
bank_money_circles int(10) unsigned 0
bank_money_octas int(10) unsigned 0
bank_money_hexas int(10) unsigned 0
bank_money_trias int(10) unsigned 0
ADD housetype varchar(100) Describes the type of guildhouse, example gugguild, ojaguild, ... If empty this guild has no guildhouse
ADD houseid int(11) -1 Incremental instance guildhouse number
ADD house_dev_owned int(11) 0 If 1, then points to a guildhouse managed by devs and not players (example Hydlaa Museum)
ADD housedoorid int(11) -1 The actionlocation id representing the entrance to the guildhouse
ADD housemasterkeyid int(11) -1 The psitem ID representing the master key for this guildhouse
ADD houselockid int(11) -1 The psitem ID representing the lock for the guildhouse door
ADD houseflags varchar(100) Unlocked features for the guildhouse (HEAL, MUSICHALL, FEASTHALL,...)