Loot rule detailsTable: Difference between revisions
		
		
		
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|  Created page with "  {| class="wikitable" |+ !UE !Field !Type !Key Type !Default !Extra !Description |- |DIF |id |int(11) |PRI | |auto_increment |  Type used to be 'int(10) unsigned' in PSLegacy. |- | |loot_rule_id |int(10) unsigned | |0 | |  |- | |item_stat_id |int(10) unsigned | |0 | |  |- | |probability |float(5,4) | |0.0000 | |  |- | |min_money |int(10) unsigned | |0 | |  |- | |max_money |int(10) unsigned | |0 | |  |- | |randomize |tinyint(1) | |0 | |  |- |ADD |min_item |int(10) unsign..." | mNo edit summary | ||
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| |id | |id | ||
| |int(11) | |int(11) | ||
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| |auto_increment | |auto_increment | ||
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| |min_item | |||
| |int(10) unsigned | |||
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| |1 | |||
| | | |||
| |The minimum amount of these items which could be created  | |||
| |- | |||
| | | |||
| |max_item | |||
| |int(10) unsigned | |||
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| |1 | |||
| | | |||
| |The maximum amount of these items which could be created  | |||
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| |randomize_probability | |randomize_probability | ||
| |float(5,4) | |float(5,4) | ||
Latest revision as of 14:47, 11 January 2022
| UE | Field | Type | Key Type | Default | Extra | Description | 
|---|---|---|---|---|---|---|
| id | int(11) | PRI | auto_increment | |||
| loot_rule_id | int(10) unsigned | 0 | ||||
| item_stat_id | int(10) unsigned | 0 | ||||
| min_item | int(10) unsigned | 1 | The minimum amount of these items which could be created | |||
| max_item | int(10) unsigned | 1 | The maximum amount of these items which could be created | |||
| probability | float(5,4) | 0.0000 | ||||
| min_money | int(10) unsigned | 0 | ||||
| max_money | int(10) unsigned | 0 | ||||
| randomize | tinyint(1) | 0 | ||||
| randomize_probability | float(5,4) | 1.0000 | The probability these items will be randomized if chosen |