PlaneShift: Difference between revisions

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===[[Azure Spirit]] (0.6)===
===[[Azure Spirit]] (0.6)===
Last PSLegacy version. Male [[Nolthrir]] model and 11 new [[Ingame_Help#Magic.2C_Glyphs_and_Spells|spells]] were added; a new map, a new creature and many platinum-steel weapons ([[crafting]]) are now available; many [[NPC]] behaviours were updated (so newly created characters will not be attacked by relatively weak, but aggressive, NPCs able to kill them).
Last PSLegacy version. Male [[Nolthrir]] model and 11 new [[Ingame_Help#Magic.2C_Glyphs_and_Spells|spells]] were added; a new map, a new creature and many platinum-steel weapons ([[crafting]]) are now available; many [[NPC]] behaviours were updated (so newly created characters will not be attacked by relatively weak, but aggressive, NPCs able to kill them).
November 2013


=== PSunreal (0.7) ===
=== PSunreal (0.7) ===
Current version of the game redone with Unreal Engine.
Current version of the game redone with Unreal Engine.
Internal only: May 10th 2020
Distributed to limited users: November 25th 2020


==Game features==
==Game features==

Latest revision as of 11:12, 11 June 2025

PlaneShift is a Massively Multiplayer Online Role Playing Game immersed in a 3D virtual fantasy world which is FULLY FREE to play. There are no limitations in skills, ranks, abilities, items you can gain with your free account; no time limits; no locked premium content or additional constraints. Servers and bandwidth are donated by sponsors. The developers, Atomic Blue, are a group of RPG enthusiasts whose efforts and contributions are voluntary, not paid.

At the present state of development, PlaneShift is not a complete game, but it has all the systems needed for enjoyable play, including combat, magic, crafting, quests and detailed settings. A downloadable client program allows you to to immerse your character in vibrant 3D surroundings. Today you can explore the virtual world, interact with other players or with server controlled creatures, fight monsters, cast spells, solve quests and puzzles, improve your character, gain magical items, craft new items and more. The game is still under heavy development, so you may easily find bugs, glitches and missing features. Our model is to keep the game open for the public, so you can give feedback on the features you want us to develop and help shape the future of the game. We are working to create an interactive world with politics and an economy, and improve the artificial intelligence of server-controlled non-player-characters that bring our world to life!

Our virtual domain is persistent, and this means you can connect to it at any hour of the day and you will always find players and NPCs wandering our realms. Your character and progress is stored on the server, so you never have to worry about saving the game. A player can start from humble beginnings and advance to greatness in whatever path they may choose.

Remember that PlaneShift is a Role Playing Game - be sure to read our Roleplay guidelines! We think the RPG part of the MMORPG definition has a meaning!

PlaneShift is Open Source for the client and server code, so anyone can contribute to its development! If you want to help, see how to join our team here, or consider making a donation.

Idea and previous history

The history of PlaneShift before it became 3D is described in PlaneShift2D.

Versions

Atomic Blue (0.1)

The very first PlaneShift version.

2 May 2002

Molecular Blue (0.2)

The second version of PlaneShift.

7 March 2003

Crystal Blue (0.3)

Tria is now the new currency. Ojaveda is born and the first Dsar, Akkaio, is added as home of all Enkidukai. Over the course of development the first craftings are introduced.

24 December 2004

Steel Blue (0.4)

Gugrontid the home town of Kran was added.

3 March 2008

Arcane Chrysalis (0.5)

late 2009

Azure Spirit (0.6)

Last PSLegacy version. Male Nolthrir model and 11 new spells were added; a new map, a new creature and many platinum-steel weapons (crafting) are now available; many NPC behaviours were updated (so newly created characters will not be attacked by relatively weak, but aggressive, NPCs able to kill them).

November 2013

PSunreal (0.7)

Current version of the game redone with Unreal Engine.

Internal only: May 10th 2020

Distributed to limited users: November 25th 2020

Game features

The following list represents some of the features of the final product. Please remember that today PlaneShift is still under heavy development.

  • 10 playable races with unique traits!
  • Unlimited professions through a skill system
  • Original magic system with six Ways of magic
  • Hundreds of spells
  • Numerous huge worlds to explore
  • A great number of quests to test your wit and skill
  • Monsters and NPCs with good AI that produce game events
  • A world that evolves with or without player interaction
  • Own your guild house
  • Politics and economy
  • ... and much much more!