NpcClientOnConnection: Difference between revisions

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Created page with 'When the NPC client connects to the server it will be sent a list of all the entities it manages. For each entity it gets it creates a new gemObject for it and tries to attach t…'
 
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When the NPC client connects to the server it will be sent a list of all the entities it manages.  For each entity it gets it creates a new gemObject for it and tries to attach the NPC object to each.  From there it begins to manage their behaviours and reactions.
When the NPC client connects to the server it will be sent a list of all the entities it manages.  For each entity it gets it creates a new gemObject for it and tries to attach the NPC object to each.  From there it begins to manage their behaviours and reactions.
[[Category:Engine documents]]

Latest revision as of 23:14, 10 December 2010

When the NPC client connects to the server it will be sent a list of all the entities it manages. For each entity it gets it creates a new gemObject for it and tries to attach the NPC object to each. From there it begins to manage their behaviours and reactions.