Network Design: Difference between revisions
		
		
		
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| == Design == | == Design == | ||
| This page describe some of the sequences in the Network Design between components. For implementation details in the Server/Clients see the [[Detailed Network Design]] page. | |||
| ===Classes=== | ===Classes=== | ||
| ===Sequences=== | ===Sequences=== | ||
| Line 70: | Line 26: | ||
| PSServer -\\ NPCClient : NPCList | PSServer -\\ NPCClient : NPCList | ||
| PSServer //- NPCClient : NPCReady | PSServer //- NPCClient : NPCReady | ||
| NPCClient ->> Admin : Load Completed | |||
| PSServer ->> Admin : Load Completed | |||
| == NPC Client Ready == | == NPC Client Ready == | ||
| loop | loop | ||
| Line 122: | Line 80: | ||
| note over Client : there are more... | note over Client : there are more... | ||
| </uml> | |||
| ==== Client Movement ==== | |||
| <uml> | |||
| autonumber | |||
| participant User | |||
| participant NPCClient | |||
| participant Server | |||
| User ->> Client : KeyboardInput | |||
| Server //- Client : psDRMessage | |||
| Server -\\ Client : psDRMessage | |||
| </uml> | </uml> | ||
| [[Category:Engine documents]] | [[Category:Engine documents]] [[Category:NPCClient Design]]  [[Category:Server Design]] | ||
Latest revision as of 18:52, 2 January 2013
Design
This page describe some of the sequences in the Network Design between components. For implementation details in the Server/Clients see the Detailed Network Design page.
Classes
Sequences
Start up NPCClient

Start up Client

Client Movement
