Quest Script Operations: Difference between revisions
Jump to navigation
Jump to search
Line 25: | Line 25: | ||
=== Assign Quest === | === Assign Quest === | ||
=== Complete === | |||
=== DoAdminCmd === | |||
=== Fire Event (Not completed) === | === Fire Event (Not completed) === | ||
Line 34: | Line 38: | ||
The fire event has no corresponding Response Operation. | The fire event has no corresponding Response Operation. | ||
=== | === Give === | ||
=== | === Introduce === | ||
=== NoRepeat=== | === NoRepeat=== | ||
Line 51: | Line 48: | ||
=== Run script === | === Run script === | ||
=== | === SetVariable === | ||
=== Uncomplete === | |||
=== | === UnsetVariable === |
Revision as of 14:51, 4 January 2014
Quest Script Operations
Quest script operations are used to script Quests.
Menu
New substep ...
Syntax: ... [NoRepeat]
NPC tell (<npc>:)
NPC respone to a player.
Player tell(P:)
Player tell npc.
Player
Player action.
QuestNote
Commands
Commands build Response Operations.
Assign Quest
Complete
DoAdminCmd
Fire Event (Not completed)
Syntax: FireEvent
(Note no space)
The fire event has no corresponding Response Operation.