Import a level: Difference between revisions
		
		
		
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|  Created page with " == Import a level ==  In the FBX exporter set the Units to "Centimeters", this will scale the model up 100 times, as in UE the units are 1 unit = 1cm, while in CS they are 1 ..." | No edit summary | ||
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| In the FBX exporter set the Units to "Centimeters", this will scale the model up 100 times, as in UE the units are 1 unit = 1cm, while in CS they are 1 unit = 1 meter | In the FBX exporter set the Units to "Centimeters", this will scale the model up 100 times, as in UE the units are 1 unit = 1cm, while in CS they are 1 unit = 1 meter | ||
| To import textures and normal maps just ensure the texture files are sitting in the same directory of the FBX and they have the same name referenced in the material editor of 3dsmax. | |||
Latest revision as of 14:45, 6 January 2017
Import a level
In the FBX exporter set the Units to "Centimeters", this will scale the model up 100 times, as in UE the units are 1 unit = 1cm, while in CS they are 1 unit = 1 meter
To import textures and normal maps just ensure the texture files are sitting in the same directory of the FBX and they have the same name referenced in the material editor of 3dsmax.