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|  Created page with " == Exporting from 3DSMax to Blender ==   * In 3dsmax, set the System Units to Meters. Customize->Unit Setup->System Unit Setup->Meters  * In Blender, setup the scene with uni..." | No edit summary | ||
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| == Exporting from 3DSMax to Blender == | == Exporting from 3DSMax to Blender == | ||
| * In 3dsmax, set the System Units to Meters. Customize->Unit Setup->System Unit Setup->Meters | |||
| * In Blender, setup the scene with units Meters | |||
| * Use FBX Exporter and select Axis Conversion Z-up, and FBX Version 2016 | |||
| * If you measure with Ruler, you will see for example 0.3 meters for a cleaver | |||
Revision as of 06:42, 14 March 2018
Exporting from 3DSMax to Blender
- In 3dsmax, set the System Units to Meters. Customize->Unit Setup->System Unit Setup->Meters
- In Blender, setup the scene with units Meters
- Use FBX Exporter and select Axis Conversion Z-up, and FBX Version 2016
- If you measure with Ruler, you will see for example 0.3 meters for a cleaver