Pets Design: Difference between revisions
		
		
		
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| Line 35: | Line 35: | ||
| == Classes == | == Classes == | ||
| <uml> | |||
| class NPCManager { | |||
|    -ownerPetList | |||
|    +UpdatePetTime() | |||
| } | |||
| class PetOwnerSession { | |||
|    +CanTrain() | |||
|    +UpdateElapsedTime() | |||
| } | |||
| NPCManager "1" *-- "many" PetOwnerSession : ownerPetList | |||
| </uml> | |||
| == Sequences == | == Sequences == | ||
Revision as of 20:08, 11 April 2013
Functional Design
States

Physical Design
Classes

Sequences
Death
