Pets Design: Difference between revisions
		
		
		
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| Line 95: | Line 95: | ||
| EntityManager "1" *-- "many" psFamiliarType : familiarTypeList | EntityManager "1" *-- "many" psFamiliarType : familiarTypeList | ||
| class psCharacter { | |||
|    -animalAffinity | |||
|    -ownerId | |||
|    -familiarsId[] | |||
|    -canSummonFamiliar | |||
|    +UpdatePetTime() | |||
| } | |||
Revision as of 16:15, 14 April 2013
Functional Design
States

Physical Design
Database

Classes

Sequences
Death
