Pets Design: Difference between revisions
		
		
		
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| Line 141: | Line 141: | ||
| == Sequences == | == Sequences == | ||
| === Create === | |||
| <uml> | |||
| ->> CreateFamiliarOP : Run | |||
| activate CreateFamiliarOP | |||
| CreateFamiliarOP ->> EntityManager : CreateFamiliar | |||
| activate EntityManager | |||
| EntityManager ->> psCharacter : GetMasterFamiliarID | |||
| activate psCharacter | |||
| EntityManager <<-- psCharacter | |||
| deactivate psCharacter | |||
| EntityManager ->> EntityManager : CopyNPCFromDatabase | |||
| EntityManager ->> EntityManager : CreateNPC | |||
| create gemNPC | |||
| EntityManager ->> gemNPC : SetOwner | |||
| deactivate psCharacter | |||
| deactivate EntityManager | |||
| deactivate CreateFamiliarOP | |||
| </uml> | |||
| === Death === | === Death === | ||
Revision as of 17:24, 14 April 2013
Functional Design
States

Physical Design
Database

Classes

Sequences
Create

Death
