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= Welcome (System Reqs, Downloading and Updating PS) = | |||
<br> | <br> | ||
===Introduction=== | |||
= | |||
In [[PlaneShift]], we aim to create a persistent world in a fantasy setting, in which every player may create characters that live, explore, and interact with maximum realism.<br> | In [[PlaneShift]], we aim to create a persistent world in a fantasy setting, in which every player may create characters that live, explore, and interact with maximum realism.<br> | ||
You will start your journey as a citizen of the realm of [[Yliakum]], an enormous underground world filled with a myriad of [[:Category:Races|races]], [[guilds]], [[creatures]] and other foes to battle, and many places to explore and find or create your own adventures. For those who enjoy playing a more quiet life, there will be many jobs and careers to choose from, and always a [[Kada-El_Tavern|tavern]] nearby to rest your feet, enjoy refreshments and make new friends. The path you choose will be your own.<br> | You will start your journey as a citizen of the realm of [[Yliakum]], an enormous underground world filled with a myriad of [[:Category:Races|races]], [[guilds]], [[creatures]] and other foes to battle, and many places to explore and find or create your own adventures. For those who enjoy playing a more quiet life, there will be many jobs and careers to choose from, and always a [[Kada-El_Tavern|tavern]] nearby to rest your feet, enjoy refreshments and make new friends. The path you choose will be your own.<br> | ||
The realm of [[Yliakum]] exists under the guidance of several [[God|gods]] and a firm-handed [[Overview_of_the_Known_World#Government|government]]. Here [[Glyphs|magic]] is an important part of the lives of the people; this is considered a gift of the gods. Beyond Yliakum, concealed by the [[Bronze Doors]], the deadly [[Stone Labyrinths]] await eager explorers. What mysteries will be discovered? Perhaps you will be the first to rediscover ruins lost in the dark depths, or to navigate mysterious dungeons, or to uncover the fate of the great [[Lemur]] cities of [[Kadaikos]]. The adventure continues even in [[death]]. Will you become a tool of the dark?<br> | The realm of [[Yliakum]] exists under the guidance of several [[God|gods]] and a firm-handed [[Overview_of_the_Known_World#Government|government]]. Here [[Glyphs|magic]] is an important part of the lives of the people; this is considered a gift of the gods. Beyond Yliakum, concealed by the [[Bronze Doors]], the deadly [[Stone Labyrinths]] await eager explorers. What mysteries will be discovered? Perhaps you will be the first to rediscover ruins lost in the dark depths, or to navigate mysterious dungeons, or to uncover the fate of the great [[Lemur]] cities of [[Kadaikos]]. The adventure continues even in [[death]]. Will you become a tool of the dark?<br> | ||
Enter the world of [[PlaneShift]] and discover the truth for yourself.<br><br> | Enter the world of [[PlaneShift]] and discover the truth for yourself.<br><br> | ||
=Development Notes= | ===Development Notes=== | ||
[[PlaneShift]] is fully and permanently open source and free. Currently under heavy development, in beta stage, it is run by a very small team of volunteers working with no funding. Every player should know this: '''you are becoming a tester, not a player of a fully developed commercial game produced by a million-dollar company'''. As such you are welcome to try out as many of the things currently implemented as you can, and give the development team feedback.<br> | [[PlaneShift]] is fully and permanently open source and free. Currently under heavy development, in beta stage, it is run by a very small team of volunteers working with no funding. Every player should know this: '''you are becoming a tester, not a player of a fully developed commercial game produced by a million-dollar company'''. As such you are welcome to try out as many of the things currently implemented as you can, and give the development team feedback.<br> | ||
Report bugs at http://www.hydlaaplaza.com/flyspray/ , follow the Development section of the [http://www.hydlaaplaza.com/smf/index.php game forum] and consider giving your time to contribute to the [[PlaneShift]] project.<br> | Report bugs at http://www.hydlaaplaza.com/flyspray/ , follow the Development section of the [http://www.hydlaaplaza.com/smf/index.php game forum] and consider giving your time to contribute to the [[PlaneShift]] project.<br> | ||
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:*http://www.PlaneShift.it/recruitment.html<br> | :*http://www.PlaneShift.it/recruitment.html<br> | ||
:*http://www.PlaneShift.it/license.html<br><br> | :*http://www.PlaneShift.it/license.html<br><br> | ||
=System Requirements= | ===System Requirements=== | ||
[[PlaneShift]] will run on most personal computers with Windows, Mac OS X or Linux/Unix operating systems and an adequate 3D-accelerated graphics card.<br><br> | [[PlaneShift]] will run on most personal computers with Windows, Mac OS X or Linux/Unix operating systems and an adequate 3D-accelerated graphics card.<br><br> | ||
'''Minimum Requirements:'''<br> | '''Minimum Requirements:'''<br> | ||
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:*'''Others:'''
4 GB RAM
for Windows, 4 GB RAM for Mac OS X, [need Linux],
2 GB free disk space, Broadband Internet connection | :*'''Others:'''
4 GB RAM
for Windows, 4 GB RAM for Mac OS X, [need Linux],
2 GB free disk space, Broadband Internet connection | ||
<br>Other cards ''may'' work ''but'' are ''not'' supported by the staff.<br><br> | <br>Other cards ''may'' work ''but'' are ''not'' supported by the staff.<br><br> | ||
=Downloading and Installing PlaneShift= | ===Downloading and Installing PlaneShift=== | ||
The [[PlaneShift]] download size is about 1.1 GB. The download time will vary from under one to several hours according to the server’s upload bandwidth and the type of Internet connection you have. Win7 and recent Linux version installers require higher access rights. If you face technical difficulties, you can find help either by contacting us on IRC or by posting on our [http://www.hydlaaplaza.com/smf/index.php game forum].<br> | The [[PlaneShift]] download size is about 1.1 GB. The download time will vary from under one to several hours according to the server’s upload bandwidth and the type of Internet connection you have. Win7 and recent Linux version installers require higher access rights. If you face technical difficulties, you can find help either by contacting us on IRC or by posting on our [http://www.hydlaaplaza.com/smf/index.php game forum].<br> | ||
To advanced users: The download package is pre-compiled. If you prefer to install [[PlaneShift]] from source code, please refer to the [http://svn.code.sf.net/p/PlaneShift/code/trunk/docs/compiling.html PlaneShift Compiling Guide].<br><br> | To advanced users: The download package is pre-compiled. If you prefer to install [[PlaneShift]] from source code, please refer to the [http://svn.code.sf.net/p/PlaneShift/code/trunk/docs/compiling.html PlaneShift Compiling Guide].<br><br> | ||
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#[http://www.PlaneShift.it/download.html#linux Download for Linux] | #[http://www.PlaneShift.it/download.html#linux Download for Linux] | ||
#Once the download is complete, install the package as per your platform's requirements.<br><br> | #Once the download is complete, install the package as per your platform's requirements.<br><br> | ||
=Updating PlaneShift= | ===Updating PlaneShift=== | ||
Before playing [[PlaneShift]] for the first time, it is essential to run an update within the pslaunch application. After this initial update, it is advisable to check for available updates from time to time, as the [[PlaneShift]] development team will continue to fix bugs, add features and expand new areas after release. Some of these changes may result in users not being able to log onto the [[PlaneShift]] server without updating.<br><br> | Before playing [[PlaneShift]] for the first time, it is essential to run an update within the pslaunch application. After this initial update, it is advisable to check for available updates from time to time, as the [[PlaneShift]] development team will continue to fix bugs, add features and expand new areas after release. Some of these changes may result in users not being able to log onto the [[PlaneShift]] server without updating.<br><br> | ||
'''Windows Users''' | '''Windows Users''' | ||
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#Run pslaunch from time to time to get the latest updates. Sometimes you will be required to update in order to connect to the server. Clicking on “Repair” also compares and corrects all non-matching program files against the currently released game version. | #Run pslaunch from time to time to get the latest updates. Sometimes you will be required to update in order to connect to the server. Clicking on “Repair” also compares and corrects all non-matching program files against the currently released game version. | ||
<br>IF the launcher itself crashes or you would like to schedule updates, apply the following command: “./pslaunch --repair”<br> | <br>IF the launcher itself crashes or you would like to schedule updates, apply the following command: “./pslaunch --repair”<br> | ||
= Getting Started = | |||
<br> | <br> | ||
===Configuring PlaneShift=== | |||
= | |||
After installing and updating, click on “Settings” from within the pslaunch application. You will see the General preferences page. This allows you to configure [[PlaneShift]] for video preferences and hardware compatibility. The default [[PlaneShift]] skin is “Elves”. In order to switch to another skin, first download it from links provided in the [http://www.hydlaaplaza.com/smf/index.php?board=61.0 PlaneShift mods section] of the [http://www.hydlaaplaza.com/smf/index.php game forum]. Then return and click “Skins” to make your choice.<br> | After installing and updating, click on “Settings” from within the pslaunch application. You will see the General preferences page. This allows you to configure [[PlaneShift]] for video preferences and hardware compatibility. The default [[PlaneShift]] skin is “Elves”. In order to switch to another skin, first download it from links provided in the [http://www.hydlaaplaza.com/smf/index.php?board=61.0 PlaneShift mods section] of the [http://www.hydlaaplaza.com/smf/index.php game forum]. Then return and click “Skins” to make your choice.<br> | ||
For sound preferences, click “Audio”.<br> | For sound preferences, click “Audio”.<br> | ||
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For best performance, Mac OS X Users should choose “software” as the sound render option:<br>enter settings, change “OpenAL” to “Software” on the Audio page and click “OK”.<br><br> | For best performance, Mac OS X Users should choose “software” as the sound render option:<br>enter settings, change “OpenAL” to “Software” on the Audio page and click “OK”.<br><br> | ||
The default configuration settings should be adequate for most systems, but if you have trouble running and/or playing the game, please consult the Technical Help section of the [http://www.hydlaaplaza.com/smf/index.php game forum] for tips and troubleshooting or contact us on IRC.<br><br> | The default configuration settings should be adequate for most systems, but if you have trouble running and/or playing the game, please consult the Technical Help section of the [http://www.hydlaaplaza.com/smf/index.php game forum] for tips and troubleshooting or contact us on IRC.<br><br> | ||
=Creating an Account= | ===Creating an Account=== | ||
Accounts in [[PlaneShift]] are free of charge. You will need one in order to play the game. To create a [[PlaneShift]] account, visit the [http://PlaneShift.teamix.org/register/ PlaneShift website player registration page] and follow the instructions: | Accounts in [[PlaneShift]] are free of charge. You will need one in order to play the game. To create a [[PlaneShift]] account, visit the [http://PlaneShift.teamix.org/register/ PlaneShift website player registration page] and follow the instructions: | ||
#Click on “Create New Account”. | #Click on “Create New Account”. | ||
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#When you receive your activation email, with the subject "PlaneShift Account Verification", read it and then click the verification link in the e-mail. | #When you receive your activation email, with the subject "PlaneShift Account Verification", read it and then click the verification link in the e-mail. | ||
#On the verification page, enter a password for your new account and then click “Set Password”.<br> | #On the verification page, enter a password for your new account and then click “Set Password”.<br> | ||
At this point, you are ready to run [[PlaneShift]]. See “[[ | At this point, you are ready to run [[PlaneShift]]. See “[[Testpage#Running_PlaneShift|Running PlaneShift]]”.<br><br> | ||
=Running PlaneShift= | ===Running PlaneShift=== | ||
All options for running [[PlaneShift]] can be specified using the configuration program, which is run by opening pslaunch and clicking “Settings”. You can run [[PlaneShift]] either in full screen or windowed mode, but it is recommended that Mac OS X users opt for windowed mode while others stick with full screen setting.<br><br> | All options for running [[PlaneShift]] can be specified using the configuration program, which is run by opening pslaunch and clicking “Settings”. You can run [[PlaneShift]] either in full screen or windowed mode, but it is recommended that Mac OS X users opt for windowed mode while others stick with full screen setting.<br><br> | ||
'''Windows Users'''<br> | '''Windows Users'''<br> | ||
From your Start menu click [[PlaneShift]]. In the newly opened “PlaneShift Launcher”, click “Play”. When the server connection screen appears, enter your account username and password. If the server status is “Failed”, check that you have completed initial and further updates (see "[[ | From your Start menu click [[PlaneShift]]. In the newly opened “PlaneShift Launcher”, click “Play”. When the server connection screen appears, enter your account username and password. If the server status is “Failed”, check that you have completed initial and further updates (see "[[Testpage#Updating_PlaneShift#Updating_PlaneShift|Updating PlaneShift]]"). Then click “Login”.<br><br> | ||
'''Mac OS X Users'''<br> | '''Mac OS X Users'''<br> | ||
Open the [[PlaneShift]] folder in your Applications folder or other selected location. Double-click on the psclient application, or Ctrl-click and select “Open” to override security preferences.<br> | Open the [[PlaneShift]] folder in your Applications folder or other selected location. Double-click on the psclient application, or Ctrl-click and select “Open” to override security preferences.<br> | ||
When the server connection screen appears, enter your account username and password. If the server status is “Failed”, check that you have completed initial and further updates (see "[[ | When the server connection screen appears, enter your account username and password. If the server status is “Failed”, check that you have completed initial and further updates (see "[[Testpage#Updating_PlaneShift#Updating_PlaneShift|Updating PlaneShift]]"). Then click “Login”.<br><br> | ||
'''Linux/Unix Users'''<br> | '''Linux/Unix Users'''<br> | ||
From your desktop environment's Application menu click [[PlaneShift]]. In the newly opened “PlaneShift Launcher”, click “Play”. When the server connection screen appears, enter your account username and password. If the server status is “Failed”, check that you have completed initial and further updates (see "[[ | From your desktop environment's Application menu click [[PlaneShift]]. In the newly opened “PlaneShift Launcher”, click “Play”. When the server connection screen appears, enter your account username and password. If the server status is “Failed”, check that you have completed initial and further updates (see "[[Testpage#Updating_PlaneShift#Updating_PlaneShift|Updating PlaneShift]]"). Then click “Login”.<br><br> | ||
=Character Creation= | ===Character Creation=== | ||
Before joining the game, give some thought to the kind of character you would like to play. You can find information about the world of PlaneShift at [http://www.planeshift.it/setting.html Setting Overview] and [http://www.planeshift.it/races.html Races] pages or in the following sections of this Player Guide.<br> | Before joining the game, give some thought to the kind of character you would like to play. You can find information about the world of PlaneShift at [http://www.planeshift.it/setting.html Setting Overview] and [http://www.planeshift.it/races.html Races] pages or in the following sections of this Player Guide.<br> | ||
The first screen you will see when you connect to the server is the character selection and creation screen, “Choose Your Character”. When you are ready to create your character, click “New Character”. An account can host up to 4 characters. Subsequent to character creation, to join the game as an existing character simply select the character and click “Join”.<br><br> | The first screen you will see when you connect to the server is the character selection and creation screen, “Choose Your Character”. When you are ready to create your character, click “New Character”. An account can host up to 4 characters. Subsequent to character creation, to join the game as an existing character simply select the character and click “Join”.<br><br> | ||
:*'''“Create a New Character”: Name, Race and Appearance'''<br> | :*'''“Create a New Character”: Name, Race and Appearance'''<br> | ||
[[File:Create a New Character.png|200px|thumb|left]] [[File:Create a New Character 2.png|200px|thumb|left]] You arrive at this screen after clicking “New Character” on the “Choose Your Character” screen. Enter a first and last name for your character, bearing in mind that it should be a fantasy or medieval-style name. You will be prompted later to change the name if it is already in use. Alternatively, click on “Suggest Name” for a randomly generated name.<br> | [[File:Create a New Character.png|200px|thumb|left]] [[File:Create a New Character 2.png|200px|thumb|left]] You arrive at this screen after clicking “New Character” on the “Choose Your Character” screen. Enter a first and last name for your character, bearing in mind that it should be a fantasy or medieval-style name. You will be prompted later to change the name if it is already in use. Alternatively, click on “Suggest Name” for a randomly generated name.<br> | ||
Next, choose from the 9 playable races in the menu. Read more about the races at http://www.planeshift.it/races.html . Each race has particular [[ | Next, choose from the 9 playable races in the menu. Read more about the races at http://www.planeshift.it/races.html . Each race has particular [[Testpage#Stats_and_Skills|Character Statistics]], reflecting particular racial traits. Please note that not all race and gender models are available in this version, so you will see the message "Not Available" on the races and genders that don't already have a 3D model in the game. Existing models are used to represent these races and genders.<br> | ||
Choose the gender of your character from the Male (M) and Female (F) icons at the top left of the screen. Male and female of any race differ from each other only in appearance and are identical in game terms, having exactly the same stats, skills, level increases, etc. [[Kran]] are the only genderless race.<br> | Choose the gender of your character from the Male (M) and Female (F) icons at the top left of the screen. Male and female of any race differ from each other only in appearance and are identical in game terms, having exactly the same stats, skills, level increases, etc. [[Kran]] are the only genderless race.<br> | ||
Use the arrow controls to customise your character’s face, hairstyle, beard style, hair colour and skin colour. Note that not all choices are available to all races.<br><br> | Use the arrow controls to customise your character’s face, hairstyle, beard style, hair colour and skin colour. Note that not all choices are available to all races.<br><br> | ||
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Now that you are finished creating your character, proceed to Welcome Area for a helpful tutorial covering your first experiences in the game.<br clear="all"/> | Now that you are finished creating your character, proceed to Welcome Area for a helpful tutorial covering your first experiences in the game.<br clear="all"/> | ||
:*'''Advanced Creation'''<br> | :*'''Advanced Creation'''<br> | ||
Here, you may decide your character’s background in greater detail. Your choice of events will influence your character’s starting stats and [[ | Here, you may decide your character’s background in greater detail. Your choice of events will influence your character’s starting stats and [[Testpage#Stats_and_Skills|skills]] to a small degree, but will not stop your character learning or even mastering any skills as he or she gains experience in game. After some adventuring, you may allot your received Progression Points to the stats or skills you prefer, regardless of the choices you make now. You may choose to combine magic and swordskill, fishing and smithing, all in one character.<br> | ||
From a [[Guide to Roleplay|role-playing]] perspective, advanced-creation choices might explain how your character developed, or what motivates him or her. Be assured, however, that these choices do not limit your backstory once your character is in-game. You will be free to think of details not included in this list or come up with your own character backstory. The number of Character Points remaining (from 150 at the start) is displayed at the top right of the screen.<br><br> | From a [[Guide to Roleplay|role-playing]] perspective, advanced-creation choices might explain how your character developed, or what motivates him or her. Be assured, however, that these choices do not limit your backstory once your character is in-game. You will be free to think of details not included in this list or come up with your own character backstory. The number of Character Points remaining (from 150 at the start) is displayed at the top right of the screen.<br><br> | ||
:**'''Birth'''<br> | :**'''Birth'''<br> | ||
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When you are happy with your choices, upload your new character to the server by clicking “Upload”. Once successfully uploaded, your new character will appear as an option on your character selection screen when next you play PlaneShift.<br> | When you are happy with your choices, upload your new character to the server by clicking “Upload”. Once successfully uploaded, your new character will appear as an option on your character selection screen when next you play PlaneShift.<br> | ||
Now that you have finished creating your character, proceed to the Welcome Area for a helpful tutorial covering your first experiences in the game.<br clear="all"/> | Now that you have finished creating your character, proceed to the Welcome Area for a helpful tutorial covering your first experiences in the game.<br clear="all"/> | ||
= First Steps in Yliakum = | |||
<br> | <br> | ||
===Welcome Area=== | |||
= | |||
The first new character created in your account is automatically spawned into the Welcome Area, an outpost set up in Hydlaa to greet all newcomers to the city. This tutorial serves as an introduction to PlaneShift and contains essential information about gameplay and settings that ''should not be missed'', including basic controls for movement, chat and action commands, combat, magic, skills and roleplay. This Guide covers the Welcome Area in brief. For a detailed walkthrough, please see [[Tutorial]].<br> | The first new character created in your account is automatically spawned into the Welcome Area, an outpost set up in Hydlaa to greet all newcomers to the city. This tutorial serves as an introduction to PlaneShift and contains essential information about gameplay and settings that ''should not be missed'', including basic controls for movement, chat and action commands, combat, magic, skills and roleplay. This Guide covers the Welcome Area in brief. For a detailed walkthrough, please see [[Tutorial]].<br> | ||
Upon completing the tutorial and/or exiting the Welcome Area, any character or subsequently created new character may return. Sections of this Guide include basic Help information for movement and interaction with items, NPCs and Player Characters. For more detailed Help, please refer to [[Ingame_Help|In-Game Help]]. All Help information may also be accessed at any time by clicking “Help” in the toolbar across the top of the game screen. <br> | Upon completing the tutorial and/or exiting the Welcome Area, any character or subsequently created new character may return. Sections of this Guide include basic Help information for movement and interaction with items, NPCs and Player Characters. For more detailed Help, please refer to [[Ingame_Help|In-Game Help]]. All Help information may also be accessed at any time by clicking “Help” in the toolbar across the top of the game screen. <br> | ||
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:* Quest: Xenak’s Farewell | :* Quest: Xenak’s Farewell | ||
:* Reward: Welcome Letter listing whom to approach for various skills<br><br> | :* Reward: Welcome Letter listing whom to approach for various skills<br><br> | ||
=Getting Help= | ===Getting Help=== | ||
Besides the [[ | Besides the [[Testpage#Welcome_Area|Welcome Area]] and [[Ingame_Help|In-Game Help]], we have a great group of players and GMs (Game Masters) ready to help you whenever you have difficulties.<br> | ||
First of all look at the chat window. If you write /help [question] and then press enter, the players or GMs playing in game may be able to answer your questions. Don't be afraid to use it! Players volunteer for it so please be as clear as possible and wait patiently for an answer.<br> | First of all look at the chat window. If you write /help [question] and then press enter, the players or GMs playing in game may be able to answer your questions. Don't be afraid to use it! Players volunteer for it so please be as clear as possible and wait patiently for an answer.<br> | ||
Another tool you have at your disposal is directly contacting the Game Masters. You can see if any of them are on-line by writing ' /who game master ' in the same chat window and pressing enter. You will get a list of Game Masters online in the 'system tab' and you will be able to contact them by writing /tell [name of the Game Master] [your question] and pressing enter again.<br> | Another tool you have at your disposal is directly contacting the Game Masters. You can see if any of them are on-line by writing ' /who game master ' in the same chat window and pressing enter. You will get a list of Game Masters online in the 'system tab' and you will be able to contact them by writing /tell [name of the Game Master] [your question] and pressing enter again.<br> | ||
The last tool you might find useful is called petitions. It's a way to leave offline messages for the Game Masters which then they will be able to review and answer back to you later. To use this click on the appropriate icon in the toolbar (TIP: you can leave the mouse over an icon in order to see what it does) and click new. Then you will be able to write a message for Game Masters. As soon as one sees it he will claim it and you will see the name of the GM handling your petition appear in the Petition Window. When they have had the time to find an answer to your question, the status of your petition will change to closed and by clicking on the petition you will be able to read the Game Master's answer.<br><br> | The last tool you might find useful is called petitions. It's a way to leave offline messages for the Game Masters which then they will be able to review and answer back to you later. To use this click on the appropriate icon in the toolbar (TIP: you can leave the mouse over an icon in order to see what it does) and click new. Then you will be able to write a message for Game Masters. As soon as one sees it he will claim it and you will see the name of the GM handling your petition appear in the Petition Window. When they have had the time to find an answer to your question, the status of your petition will change to closed and by clicking on the petition you will be able to read the Game Master's answer.<br><br> | ||
=Movement= | ===Movement=== | ||
You can move around by pressing the keys W (forward), S (backward), A (rotate left), D (rotate right), Q (strafe left), E (strafe right), R (run).<br> | You can move around by pressing the keys W (forward), S (backward), A (rotate left), D (rotate right), Q (strafe left), E (strafe right), R (run).<br> | ||
If you are left-handed and find these options difficult to use you can change them by opening the 'OPTIONS' window in the toolbar and choosing 'CONTROLS' and then 'KEYS'.<br> | If you are left-handed and find these options difficult to use you can change them by opening the 'OPTIONS' window in the toolbar and choosing 'CONTROLS' and then 'KEYS'.<br> | ||
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If you want to LOOK AROUND press the middle mouse button (or alternatively press the TAB key. Press Tab again to exit mouse look mode). In this mode you can move your mouse to have your character rotate left or right.<br> | If you want to LOOK AROUND press the middle mouse button (or alternatively press the TAB key. Press Tab again to exit mouse look mode). In this mode you can move your mouse to have your character rotate left or right.<br> | ||
You can change the POINT OF VIEW by pressing 'm'. Press it a few times to cycle through ‘free movement’, ‘dynamic follow’, ‘free rotation’ and ‘first person’ points of view, moving your character each time. Then go back to 'third person follow' mode. This is probably the best one to use for the tutorial.<br><br> | You can change the POINT OF VIEW by pressing 'm'. Press it a few times to cycle through ‘free movement’, ‘dynamic follow’, ‘free rotation’ and ‘first person’ points of view, moving your character each time. Then go back to 'third person follow' mode. This is probably the best one to use for the tutorial.<br><br> | ||
=Interacting, Speaking and Trading with NPCs= | ===Interacting, Speaking and Trading with NPCs=== | ||
You can interact with both players and NPCs.<br> | You can interact with both players and NPCs.<br> | ||
When you right-click (ctrl-click for Mac users) or left-click an NPC or player this is called 'targeting' and a red marker will appear under the selected person/NPC/object. Left-clicking just selects the character, while right-clicking opens up a new menu with actions you can choose.<br> | When you right-click (ctrl-click for Mac users) or left-click an NPC or player this is called 'targeting' and a red marker will appear under the selected person/NPC/object. Left-clicking just selects the character, while right-clicking opens up a new menu with actions you can choose.<br> | ||
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Second; is manually via the 'GIVE' option which you can find by right-clicking an NPC. If you need to give an item to an NPC in a quest, instead of using the option above you can click 'GIVE' which will open a trade window. You can then move the item(s) you want to give to the NPC into that window and click 'ACCEPT TRADE' to give that item to the NPC. This option will likely be used if you try to use the menu option above, but it does not work. An example of this would be if you have a stack of 4 apples, but need to give an NPC 2. The server cannot take 2 items from a stack of 4 and give them to the NPC for you. So you would have to take 2 items and give them to the NPC manually using this method.<br> | Second; is manually via the 'GIVE' option which you can find by right-clicking an NPC. If you need to give an item to an NPC in a quest, instead of using the option above you can click 'GIVE' which will open a trade window. You can then move the item(s) you want to give to the NPC into that window and click 'ACCEPT TRADE' to give that item to the NPC. This option will likely be used if you try to use the menu option above, but it does not work. An example of this would be if you have a stack of 4 apples, but need to give an NPC 2. The server cannot take 2 items from a stack of 4 and give them to the NPC for you. So you would have to take 2 items and give them to the NPC manually using this method.<br> | ||
There are many NPC merchants in the game. To TRADE with an NPC, right-click on the character and choose the ‘BUY/SELL’ icon. You can then browse the items they will buy from you and the items you can buy from them. Not every merchant will buy or sell every item, so you should search around to find the merchant you need.<br><br> | There are many NPC merchants in the game. To TRADE with an NPC, right-click on the character and choose the ‘BUY/SELL’ icon. You can then browse the items they will buy from you and the items you can buy from them. Not every merchant will buy or sell every item, so you should search around to find the merchant you need.<br><br> | ||
=Interacting, Speaking and Trading with Player-Characters= | ===Interacting, Speaking and Trading with Player-Characters=== | ||
By default, the Chat Window will show you everything said to you, and in your vicinity. You can type directly into the ‘Main’ tab to TALK to people quite nearby, use the /shout command to yell something to all players in range and use the /tell command (syntax: /tell FirstName Message) to talk to only one player in particular. To issue a command, begin with the '/' character. <br>Remember that Main chat is used for all IC dialogue and that OOC comments or questions should be kept in square brackets or parentheses in Main chat, limited to Whisper and Group chat, or sent in a /tell.<br> | By default, the Chat Window will show you everything said to you, and in your vicinity. You can type directly into the ‘Main’ tab to TALK to people quite nearby, use the /shout command to yell something to all players in range and use the /tell command (syntax: /tell FirstName Message) to talk to only one player in particular. To issue a command, begin with the '/' character. <br>Remember that Main chat is used for all IC dialogue and that OOC comments or questions should be kept in square brackets or parentheses in Main chat, limited to Whisper and Group chat, or sent in a /tell.<br> | ||
For example:<br> | For example:<br> | ||
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Everyone else will see 'Eliandrus waves'.<br> | Everyone else will see 'Eliandrus waves'.<br> | ||
Just as you may TRADE with NPC merchants, player-characters may also give and/or receive items. Right-click on a player-character and choose the 'TRADE' icon to open an exchange window with two sets of inventory slots. To trade, click on the items or Tria in your Inventory and move them to the left-hand (give) slots. As you are doing this, the other player will be doing the same. You will see the items and Tria they are offering you appear in the right-hand (receive) slots. When you are happy with the trade, click ‘Accept’ and the items and Tria will be transferred.<br> | Just as you may TRADE with NPC merchants, player-characters may also give and/or receive items. Right-click on a player-character and choose the 'TRADE' icon to open an exchange window with two sets of inventory slots. To trade, click on the items or Tria in your Inventory and move them to the left-hand (give) slots. As you are doing this, the other player will be doing the same. You will see the items and Tria they are offering you appear in the right-hand (receive) slots. When you are happy with the trade, click ‘Accept’ and the items and Tria will be transferred.<br> | ||
= Game Interface = | |||
<br> | <br> | ||
===Menus and Windows=== | |||
= | |||
[[File:03.png]]At the top of the screen you have a toolbar with a series of 9 icons you can use to access various functions of the game. There are a total of 15 possible icons; the others you can make visible by right- clicking on the blue crystal in the corner of the game window. This will also change the layout of the window. (Mac users should ctrl-click or 2-finger click on the crystal to change the toolbar layout.) <br clear="all"/> | [[File:03.png]]At the top of the screen you have a toolbar with a series of 9 icons you can use to access various functions of the game. There are a total of 15 possible icons; the others you can make visible by right- clicking on the blue crystal in the corner of the game window. This will also change the layout of the window. (Mac users should ctrl-click or 2-finger click on the crystal to change the toolbar layout.) <br clear="all"/> | ||
All Windows/icons can be 'active' or 'inactive'. Clicking on an icon will make it active. Clicking on it again will deactivate it.<br> | All Windows/icons can be 'active' or 'inactive'. Clicking on an icon will make it active. Clicking on it again will deactivate it.<br> | ||
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This will open an option box asking if you want to exit the game.<br clear="all"/> | This will open an option box asking if you want to exit the game.<br clear="all"/> | ||
The other 6 toolbar icons can be made visible by right-clicking on the blue crystal in the top corner of the game window. These are explained in the [[Ingame_Help|In-Game Help]].<br><br> | The other 6 toolbar icons can be made visible by right-clicking on the blue crystal in the top corner of the game window. These are explained in the [[Ingame_Help|In-Game Help]].<br><br> | ||
=Roleplay= | ===Roleplay=== | ||
If you want to have a good experience inside our virtual world, it's important that you grasp the concepts behind roleplay. Here are the basics to start with. For a more detailed discussion, see [[Player Policy|Roleplay Guide]].<br> | If you want to have a good experience inside our virtual world, it's important that you grasp the concepts behind roleplay. Here are the basics to start with. For a more detailed discussion, see [[Player Policy|Roleplay Guide]].<br> | ||
The beauty of a virtual world is similar to the beauty of a book, where you imagine the places that are described and, during the time you read it, you identify with certain characters, react to others, participate in the story -- you become immersed in the descriptions and in the plot. But a virtual world can be even more immersive than a book. In PlaneShift you can create a new character, have him participate in the virtual world, and have the world interact back. You are asked to think about his personality and goals, and then to act them out, like if you were on a stage performing in a theatre. What's of critical importance is that the character you create in game should NOT be yourself. He is another being with his own wills, life aims, friends, fears and joys. The difference between what your character knows and feels (in character or IC) and what YOU know and feel (out of character or OOC) is called IC/OOC SEPARATION. You have to keep this separation as strong as possible in order to increase the depth and enjoyment of roleplay. The more you are able to make it real for yourself and for others, the more you are achieving the purposes of roleplay. If you start looking at the PlaneShift world this way, things will be a lot more enjoyable, and there will be a lot more to do than just hunting monsters or getting rich in game.<br> | The beauty of a virtual world is similar to the beauty of a book, where you imagine the places that are described and, during the time you read it, you identify with certain characters, react to others, participate in the story -- you become immersed in the descriptions and in the plot. But a virtual world can be even more immersive than a book. In PlaneShift you can create a new character, have him participate in the virtual world, and have the world interact back. You are asked to think about his personality and goals, and then to act them out, like if you were on a stage performing in a theatre. What's of critical importance is that the character you create in game should NOT be yourself. He is another being with his own wills, life aims, friends, fears and joys. The difference between what your character knows and feels (in character or IC) and what YOU know and feel (out of character or OOC) is called IC/OOC SEPARATION. You have to keep this separation as strong as possible in order to increase the depth and enjoyment of roleplay. The more you are able to make it real for yourself and for others, the more you are achieving the purposes of roleplay. If you start looking at the PlaneShift world this way, things will be a lot more enjoyable, and there will be a lot more to do than just hunting monsters or getting rich in game.<br> | ||
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<br>When you have your character speak, think of what he knows, not what YOU know. Don’t be afraid to approach strangers in game in character for help or just to greet someone and start an IC conversation. The main language of Yliakum is Common, which is like our modern English, minus slang and texting abbreviations. In addition, characters may know their racial [[:Category:Language_Projects|languages]] to a greater or lesser degree. Type all in-character dialogue in the chat tab ‘Main’. OOC comments or questions should be kept within square brackets or parentheses in ‘Main’, limited to the ‘Whisper’ and ‘Group’ tabs, or sent in the form of /tell FirstName Message.<br> | <br>When you have your character speak, think of what he knows, not what YOU know. Don’t be afraid to approach strangers in game in character for help or just to greet someone and start an IC conversation. The main language of Yliakum is Common, which is like our modern English, minus slang and texting abbreviations. In addition, characters may know their racial [[:Category:Language_Projects|languages]] to a greater or lesser degree. Type all in-character dialogue in the chat tab ‘Main’. OOC comments or questions should be kept within square brackets or parentheses in ‘Main’, limited to the ‘Whisper’ and ‘Group’ tabs, or sent in the form of /tell FirstName Message.<br> | ||
Every character should have a distinctive appearance. Don’t be afraid to start with a simple CHARACTER DESCRIPTION. You are free to modify it or add or change details any time. Right-click on your character and click on the ‘EXAMINE/EYE’ icon to open the ‘Details’ window. Click on the ‘Desc’ tab followed by the ‘MODIFY DESCRIPTION/SCROLL’ icon to write or edit your character description. Remember to include only what another character can detect using their senses. Your character’s backstory or history should not appear here.<br><br> | Every character should have a distinctive appearance. Don’t be afraid to start with a simple CHARACTER DESCRIPTION. You are free to modify it or add or change details any time. Right-click on your character and click on the ‘EXAMINE/EYE’ icon to open the ‘Details’ window. Click on the ‘Desc’ tab followed by the ‘MODIFY DESCRIPTION/SCROLL’ icon to write or edit your character description. Remember to include only what another character can detect using their senses. Your character’s backstory or history should not appear here.<br><br> | ||
=Quests= | ===Quests=== | ||
To access the quest window click the icon in the top toolbar called ‘Quests’.<br> | To access the quest window click the icon in the top toolbar called ‘Quests’.<br> | ||
Quests are of vital importance for progression in the PlaneShift world. You may begin a quest by talking to an NPC. Not all NPCs will have quests for you, however, and some may only be undertaken in sequence, after a prerequisite quest, for instance. Quests may require you to find certain items, bring information from one place to another, fight or speak to many different NPCs. The reward for quest completion is always some *experience* and possibly money or items. Gaining experience makes your character progress and allows him to learn new skills. Please remember that to learn a [[ | Quests are of vital importance for progression in the PlaneShift world. You may begin a quest by talking to an NPC. Not all NPCs will have quests for you, however, and some may only be undertaken in sequence, after a prerequisite quest, for instance. Quests may require you to find certain items, bring information from one place to another, fight or speak to many different NPCs. The reward for quest completion is always some *experience* and possibly money or items. Gaining experience makes your character progress and allows him to learn new skills. Please remember that to learn a [[Testpage#Skills_Training|skill fully]], you need a trainer and also some practice.<br> | ||
Some quests you can give up on -- these are ones which you are able to repeat. To discard a quest click on the quest and then click the discard button.<br> | Some quests you can give up on -- these are ones which you are able to repeat. To discard a quest click on the quest and then click the discard button.<br> | ||
You can see the status of the quests you have started and the ones you have completed by looking in the 'quest window'. The quest window is divided in 3 main sections. The top left area of the quest window displays all of your quests. You can use the 'Uncompleted' and 'Completed' buttons to show only your uncompleted and completed quests respectively. If you click on a quest, you will see the full description of that quest appear in the top right area. As you move deeper into quests this section will also display 'Automatic Quest Notes' which are pre-generated to help you keep track of where you are in a quest.<br> | You can see the status of the quests you have started and the ones you have completed by looking in the 'quest window'. The quest window is divided in 3 main sections. The top left area of the quest window displays all of your quests. You can use the 'Uncompleted' and 'Completed' buttons to show only your uncompleted and completed quests respectively. If you click on a quest, you will see the full description of that quest appear in the top right area. As you move deeper into quests this section will also display 'Automatic Quest Notes' which are pre-generated to help you keep track of where you are in a quest.<br> | ||
In addition, you are free to record your own notes on each quest. To do this, select the quest you want to make some notes for, then enter some text in the 'notes' section at the bottom of the window and press Save to save it. These can be useful if you want to keep detailed notes about quest(s) yourself. Please remember notes are saved locally on YOUR computer, see the "[[Ingame_Help#Files|File Locations]]" section of In-Game Help to find the file if you want to make a backup copy.<br><br> | In addition, you are free to record your own notes on each quest. To do this, select the quest you want to make some notes for, then enter some text in the 'notes' section at the bottom of the window and press Save to save it. These can be useful if you want to keep detailed notes about quest(s) yourself. Please remember notes are saved locally on YOUR computer, see the "[[Ingame_Help#Files|File Locations]]" section of In-Game Help to find the file if you want to make a backup copy.<br><br> | ||
=Health and Combat= | ===Health and Combat=== | ||
To check your health or the health of your opponent you should enable the 'Information’ window, by clicking its icon in the top toolbar. The name and health of the creature you have selected will appear at top of this window. Your health is the largest red bar in the lower part of the window.<br> | To check your health or the health of your opponent you should enable the 'Information’ window, by clicking its icon in the top toolbar. The name and health of the creature you have selected will appear at top of this window. Your health is the largest red bar in the lower part of the window.<br> | ||
When you have 0.00% health, you die. When attacking an opponent you have many different options. In the window there are 6 buttons which make up the 6 different 'stances'. Those determine the level of aggression you use in combat.<br> | When you have 0.00% health, you die. When attacking an opponent you have many different options. In the window there are 6 buttons which make up the 6 different 'stances'. Those determine the level of aggression you use in combat.<br> | ||
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This is the Attack Aggressively button.[[File:17.png]]<br clear="all"/> | This is the Attack Aggressively button.[[File:17.png]]<br clear="all"/> | ||
This is the Bloody Attack button.[[File:18.png]]<br clear="all"/><br> | This is the Bloody Attack button.[[File:18.png]]<br clear="all"/><br> | ||
=Stats and Skills= | ===Stats and Skills=== | ||
To see your stats and skills click on the "SKILLS" icon on the top toolbar. Here you can see your health and mana (casting energy), along with two stamina indicators. Stamina represents how much energy you have physically and mentally. It goes down when you are performing actions like running or casting spells and it recovers automatically.<br> | To see your stats and skills click on the "SKILLS" icon on the top toolbar. Here you can see your health and mana (casting energy), along with two stamina indicators. Stamina represents how much energy you have physically and mentally. It goes down when you are performing actions like running or casting spells and it recovers automatically.<br> | ||
Strength (STR): Measures the muscular power of your body. It's useful when increased as it helps to increase damage dealt in combat, to lift heavy objects, and to break things.<br> | Strength (STR): Measures the muscular power of your body. It's useful when increased as it helps to increase damage dealt in combat, to lift heavy objects, and to break things.<br> | ||
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Charisma (CHA): Represents the ability to convince an audience of your ideas, to lead your soldiers in battle or to attract followers. It's used in casting spells of the Crystal and Dark Ways.<br> | Charisma (CHA): Represents the ability to convince an audience of your ideas, to lead your soldiers in battle or to attract followers. It's used in casting spells of the Crystal and Dark Ways.<br> | ||
In the same window you can find the knowledge you have in the various skills, like magic, sword, metallurgy, etc.<br><br> | In the same window you can find the knowledge you have in the various skills, like magic, sword, metallurgy, etc.<br><br> | ||
=Skills Training= | ===Skills Training=== | ||
There are three important parts to training a skill and improving the skill level.<br> | There are three important parts to training a skill and improving the skill level.<br> | ||
#You need to gain Progression Points. One progression point is awarded for every 200 experience you earn. Experience is earned for almost everything you do, completing quests, hunting, harvesting or mining, crafting, enchanting, etc.<br> | #You need to gain Progression Points. One progression point is awarded for every 200 experience you earn. Experience is earned for almost everything you do, completing quests, hunting, harvesting or mining, crafting, enchanting, etc.<br> | ||
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BLUE - This shows you how many 'Progression Points' you have. If the blue bar is beyond the end of the yellow bar then you have enough points to spend on buying that level of training.<br> | BLUE - This shows you how many 'Progression Points' you have. If the blue bar is beyond the end of the yellow bar then you have enough points to spend on buying that level of training.<br> | ||
RED - This is a measure of the remaining amount of practice needed for reaching the next skill level. Once you have bought theoretical training, every time you perform an action for which you earn 'practice points' the green bar will slowly get larger. When the Green bar fills up the Red bar you will attain the next skill rank.<br><br> | RED - This is a measure of the remaining amount of practice needed for reaching the next skill level. Once you have bought theoretical training, every time you perform an action for which you earn 'practice points' the green bar will slowly get larger. When the Green bar fills up the Red bar you will attain the next skill rank.<br><br> | ||
=Magic, Glyphs and Spells= | ===Magic, Glyphs and Spells=== | ||
Magic in PlaneShift is divided into six different Ways. To find and cast spells there are three things you need to do.<br> | Magic in PlaneShift is divided into six different Ways. To find and cast spells there are three things you need to do.<br> | ||
First, you need to obtain and purify glyphs. A small number of glyphs can be purchased from NPCs, many players sell the more common glyphs, and the best way to get glyphs is to do quests where they are given out as rewards. To purify a glyph you need to open the 'SPELL BOOK' from the main toolbar. Then click on the icon in the bottom right-hand corner of the window, 'RESEARCH MAGIC', to open the glyph window. In this window all the glyphs are divided by Way and you will be able to purify glyphs and research spells.<br> | First, you need to obtain and purify glyphs. A small number of glyphs can be purchased from NPCs, many players sell the more common glyphs, and the best way to get glyphs is to do quests where they are given out as rewards. To purify a glyph you need to open the 'SPELL BOOK' from the main toolbar. Then click on the icon in the bottom right-hand corner of the window, 'RESEARCH MAGIC', to open the glyph window. In this window all the glyphs are divided by Way and you will be able to purify glyphs and research spells.<br> | ||
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Third, you need to cast the spell. To do this you can go to the SPELL BOOK window, which lists the name of the spells and the glyphs used to cast them. You need to select the spell you want to cast by left- clicking the name, which will show an icon for the spell and a description for it. If the spell can be cast on yourself then you can immediately cast it by clicking the 'CAST' button. If it is an attack spell then you need to select the target of the spell, and then click 'CAST' to cast it.<br clear="all"/> | Third, you need to cast the spell. To do this you can go to the SPELL BOOK window, which lists the name of the spells and the glyphs used to cast them. You need to select the spell you want to cast by left- clicking the name, which will show an icon for the spell and a description for it. If the spell can be cast on yourself then you can immediately cast it by clicking the 'CAST' button. If it is an attack spell then you need to select the target of the spell, and then click 'CAST' to cast it.<br clear="all"/> | ||
<br>Cast Spell Button.<br>[[File:22.png]]<br clear="all"/><br> | <br>Cast Spell Button.<br>[[File:22.png]]<br clear="all"/><br> | ||
=Containers= | ===Containers=== | ||
Containers and crafting containers come in all sorts of shapes and sizes to suit various purposes: sacks, crates and glyph bags for your possessions; furnaces and quench tanks for smithing; ovens, stoves, pots, etc. for cooking and baking; alembics, decanters, athanors, etc. for alchemy; and so on. Once you get close enough to a crafting container, right-click anywhere on it. Four icons will appear, of which 'combine' and 'use' are options you will frequently use if you learn to craft. The option you need to choose first is 'EXAMINE'. | Containers and crafting containers come in all sorts of shapes and sizes to suit various purposes: sacks, crates and glyph bags for your possessions; furnaces and quench tanks for smithing; ovens, stoves, pots, etc. for cooking and baking; alembics, decanters, athanors, etc. for alchemy; and so on. Once you get close enough to a crafting container, right-click anywhere on it. Four icons will appear, of which 'combine' and 'use' are options you will frequently use if you learn to craft. The option you need to choose first is 'EXAMINE'. | ||
[[File:23.png]]This is the EXAMINE button<br> | [[File:23.png]]This is the EXAMINE button<br> | ||
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After you have used the container (click ‘COMBINE’ or ‘USE’, depending on the container and what you are making), you can then move all the items back into your inventory by either clicking the 'TAKE AND STACK ALL' button, the 'TAKE ALL' button, or by picking up and moving the item into an open slot in an inventory window.<br> | After you have used the container (click ‘COMBINE’ or ‘USE’, depending on the container and what you are making), you can then move all the items back into your inventory by either clicking the 'TAKE AND STACK ALL' button, the 'TAKE ALL' button, or by picking up and moving the item into an open slot in an inventory window.<br> | ||
[[File:24.png]]This is the TAKE ALL, and TAKE AND STACK ALL button<br clear="all"/> | [[File:24.png]]This is the TAKE ALL, and TAKE AND STACK ALL button<br clear="all"/> | ||
= Glossary = | |||
'''Alliance'''<br> | '''Alliance'''<br> | ||
Alliances are groups of guilds that work together.<br> | Alliances are groups of guilds that work together.<br> | ||
See “[[Ingame_Help#Alliance_Commands|Alliance Commands]]” for commands to create, join and leave alliances. Alternatively, you can use the Guild Window to manage your alliance. See Also '''Guild'''.<br><br> | See “[[Ingame_Help#Alliance_Commands|Alliance Commands]]” for commands to create, join and leave alliances. Alternatively, you can use the Guild Window to manage your alliance. See Also '''Guild'''.<br><br> | ||
'''CC'''<br> | '''CC'''<br> | ||
Character Creation. Definition of the character's attributes such as race, gender, history, etc. The choice of attributes has to be done by the player in an iterative process after logging in with the game client. The process has to be completed before the character is ready for playing. See "[[ | Character Creation. Definition of the character's attributes such as race, gender, history, etc. The choice of attributes has to be done by the player in an iterative process after logging in with the game client. The process has to be completed before the character is ready for playing. See "[[Testpage#Character_Creation|Character Creation]]".<br><br> | ||
'''GM'''<br> | '''GM'''<br> | ||
Game Master. Players who have special powers within the game to control NPCs and normal players.<br> | Game Master. Players who have special powers within the game to control NPCs and normal players.<br> | ||
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'''RPG'''<br> | '''RPG'''<br> | ||
Role-Playing Game. A game in which you take on the persona of a character and act as if you were that character.<br> | Role-Playing Game. A game in which you take on the persona of a character and act as if you were that character.<br> | ||
= Credits = | |||
PlaneShift Development Team as at September 2013<br><br> | PlaneShift Development Team as at September 2013<br><br> | ||
'''Project Leader and Director'''<br>Luca “Talad” Pancallo<br> | '''Project Leader and Director'''<br>Luca “Talad” Pancallo<br> | ||
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All former developers and server host support for their work and contributions to PlaneShift<br> | All former developers and server host support for their work and contributions to PlaneShift<br> | ||
.... and to all our players, fans and supporters!<br> | .... and to all our players, fans and supporters!<br> | ||
</ | <headertabs /><br> | ||
[This Guide refers to [[PlaneShift]] [[Arcane Chrysalis]] (0.5) release]<br><br> | [This Guide refers to [[PlaneShift]] [[Arcane Chrysalis]] (0.5) release]<br><br> | ||
You can also have a look at [http://www.planeshift.it/quickstart.html PlaneShift Quick-Start Guide]<br> | You can also have a look at [http://www.planeshift.it/quickstart.html PlaneShift Quick-Start Guide]<br> | ||
[[Category:Docs]] | [[Category:Docs]] |
Revision as of 17:06, 27 September 2013
[This Guide refers to PlaneShift Arcane Chrysalis (0.5) release]
You can also have a look at PlaneShift Quick-Start Guide