Ingame Help: Difference between revisions
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==Interacting and Speaking with NPCs== | ==Interacting and Speaking with NPCs== | ||
You can interact with both players and | You can interact with both players and [[Non-Player_Character|NPC]]s.<br> | ||
When you right-click (ctrl-click for Mac users) or left-click an NPC or player this is called 'targeting' and a red marker will appear under the selected person/NPC/object. Left-clicking just selects the character, while right-clicking opens up a new menu with actions you can choose.<br> | When you right-click (ctrl-click for Mac users) or left-click an NPC or player this is called 'targeting' and a red marker will appear under the selected person/NPC/object. Left-clicking just selects the character, while right-clicking opens up a new menu with actions you can choose.<br> | ||
Without closing this window, try to right-click the character you just approached. A set of icons will appear, such as Attack, Trade/Give, Examine, Buy/Sell, and Talk. The red X icon just cancels your right-click selection without performing an action on the character. You can also select yourself and choose Examine.<br> | Without closing this window, try to right-click the character you just approached. A set of icons will appear, such as Attack, Trade/Give, Examine, Buy/Sell, and Talk. The red X icon just cancels your right-click selection without performing an action on the character. You can also select yourself and choose Examine.<br> | ||
To TALK to any NPC, target them, and then right-click and select the TALK/LIPS icon. This will open the 'Quest menu window'. Any possible quest options are shown in individual bubbles. You can select those options by CLICKING ON them. Be on the lookout for an arrow on the right and left of the screen which you can click to go to the next page of options. The 'free text' input will be visible on every page you go to.<br> | To TALK to any NPC, target them, and then right-click and select the TALK/LIPS icon. This will open the 'Quest menu window'. Any possible quest options are shown in individual bubbles. You can select those options by CLICKING ON them. Be on the lookout for an arrow on the right and left of the screen which you can click to go to the next page of options. The 'free text' input will be visible on every page you go to.<br> | ||
To leave the Quest menu at any time you can click on the 'BYE' button.<br> | To leave the Quest menu at any time you can click on the 'BYE' button.<br> | ||
USING FREE TEXT (manually typed words): The free text input bubble is used to write/say text of your choice to an NPC to either answer a specific question asked of you in a Quest, or to [[KA (Knowledge area)|ask the NPC a personal question]]. You can ask any NPC in the game things such as 'Hello.' 'How are you?' or 'Who are you?' and they should give you a personal response. The response will appear on screen in speech bubbles, and once the NPC is finished, the quest options and free text option will reappear.<br> | USING FREE TEXT (manually typed words): The free text input bubble is used to write/say text of your choice to an NPC to either answer a specific question asked of you in a Quest, or to [[KA (Knowledge area)|ask the NPC a personal question]]. You can ask any [[Non-Player_Character|NPC]] in the game things such as 'Hello.' 'How are you?' or 'Who are you?' and they should give you a personal response. The response will appear on screen in speech bubbles, and once the NPC is finished, the quest options and free text option will reappear.<br> | ||
There might be cases when a quest bubble says something like "I know the answer to: Type in the name of the weapon you want." This means that the NPC requires a free text answer to progress the quest.<br> | There might be cases when a quest bubble says something like "I know the answer to: Type in the name of the weapon you want." This means that the NPC requires a free text answer to progress the quest.<br> | ||
At this point you can just type your answer into the text entry box which appears each time you open the quest menus. Or, you can click the bubble with the quest which will remove all other menu bubbles and leave you with just the free text bubble for you to give your answer.<br> | At this point you can just type your answer into the text entry box which appears each time you open the quest menus. Or, you can click the bubble with the quest which will remove all other menu bubbles and leave you with just the free text bubble for you to give your answer.<br> | ||
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==Interacting, Speaking and Trading with Player-Characters== | ==Interacting, Speaking and Trading with Player-Characters== | ||
By default, the Chat Window will show you everything said to you, and in your vicinity. You can type directly into the ‘Main’ tab to TALK to people quite nearby, use the /shout command to yell something to all players in range and use the /tell command (syntax: /tell FirstName Message) to talk to only one player in particular. To issue a command, begin with the '/' character. Remember that Main chat is used for all IC dialogue and that OOC comments or questions should be kept in square brackets or parentheses in Main chat, limited to Whisper and Group chat, or sent in a /tell.<br> | By default, the Chat Window will show you everything said to you, and in your vicinity. You can type directly into the ‘Main’ tab to TALK to people quite nearby, use the /shout command to yell something to all players in range and use the /tell command (syntax: /tell FirstName Message) to talk to only one player in particular. To issue a command, begin with the '/' character. Remember that Main chat is used for all [[In_Character|IC]] dialogue and that [[Out_of_Character|OOC]] comments or questions should be kept in square brackets or parentheses in Main chat, limited to Whisper and Group chat, or sent in a /tell.<br> | ||
For example:<br> | For example:<br> | ||
Type ‘Hello!’ in Main chat - You say "Hello!" to the people nearby.<br> | Type ‘Hello!’ in Main chat - You say "Hello!" to the people nearby.<br> | ||
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==Giving Items to and Trading with NPCs== | ==Giving Items to and Trading with NPCs== | ||
There are two main ways to GIVE ITEMS to NPCs.<br> | There are two main ways to GIVE ITEMS to NPCs.<br> | ||
First; via the quest menu. You open this by right-clicking on an NPC and clicking the 'TALK/LIPS' icon. If you have an option to give an NPC an item it will appear here, like all quest options. When you click this quest option you will automatically give the item to the NPC.<br> | First; via the quest menu. You open this by right-clicking on an [[Non-Player_Character|NPC]] and clicking the 'TALK/LIPS' icon. If you have an option to give an NPC an item it will appear here, like all quest options. When you click this quest option you will automatically give the item to the NPC.<br> | ||
Second; is manually via the 'GIVE' option which you can find by right-clicking an NPC. If you need to give an item to an NPC in a quest, instead of using the option above you can click 'GIVE' which will open a trade window. You can then move the item(s) you want to give to the NPC into that window and click 'ACCEPT TRADE' to give that item to the NPC. This option will likely be used if you try to use the menu option above, but it does not work. An example of this would be if you have a stack of 4 apples, but need to give an NPC 2. The server cannot take 2 items from a stack of 4 and give them to the NPC for you. So you would have to take 2 items and give them to the NPC manually using this method.<br> | Second; is manually via the 'GIVE' option which you can find by right-clicking an NPC. If you need to give an item to an NPC in a quest, instead of using the option above you can click 'GIVE' which will open a trade window. You can then move the item(s) you want to give to the NPC into that window and click 'ACCEPT TRADE' to give that item to the NPC. This option will likely be used if you try to use the menu option above, but it does not work. An example of this would be if you have a stack of 4 apples, but need to give an NPC 2. The server cannot take 2 items from a stack of 4 and give them to the NPC for you. So you would have to take 2 items and give them to the NPC manually using this method.<br> | ||
There are many NPC merchants in the game. To TRADE with an NPC, right-click on the character and choose the ‘BUY/SELL’ icon. You can then browse the items they will buy from you and the items you can buy from them. Not every merchant will buy or sell every item, so you should search around to find the merchant you need.<br> | There are many [[Non-Player_Character|NPC]] merchants in the game. To TRADE with an NPC, right-click on the character and choose the ‘BUY/SELL’ icon. You can then browse the items they will buy from you and the items you can buy from them. Not every merchant will buy or sell every item, so you should search around to find the merchant you need.<br> | ||
==Containers and Crafting Containers== | ==Containers and Crafting Containers== | ||
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==Quests== | ==Quests== | ||
To access the quest window click the icon in the top toolbar called ‘Quests’.<br> | To access the quest window click the icon in the top toolbar called ‘Quests’.<br> | ||
Quests are of vital importance for progression in the PlaneShift world. You may begin a quest by talking to an NPC. Not all | Quests are of vital importance for progression in the PlaneShift world. You may begin a quest by talking to an NPC. Not all [[Non-Player_Character|NPC]]s will have quests for you, however, and some may only be undertaken in sequence, after a prerequisite quest, for instance. Quests may require you to find certain items, bring information from one place to another, fight or speak to many different NPCs. The reward for quest completion is always some *experience* and possibly money or items. Gaining experience makes your character progress and allows him to learn new skills. Please remember that to learn a [[Ingame_Help#Skills_Training|skill fully]], you need a trainer and also some practice.<br> | ||
Some quests you can give up on -- these are ones which you are able to repeat. To discard a quest click on the quest and then click the discard button.<br> | Some quests you can give up on -- these are ones which you are able to repeat. To discard a quest click on the quest and then click the discard button.<br> | ||
You can see the status of the quests you have started and the ones you have completed by looking in the 'quest window'. The quest window is divided in 3 main sections. The top left area of the quest window displays all of your quests. You can use the 'Uncompleted' and 'Completed' buttons to show only your uncompleted and completed quests respectively. If you click on a quest, you will see the full description of that quest appear in the top right area. As you move deeper into quests this section will also display 'Automatic Quest Notes' which are pre-generated to help you keep track of where you are in a quest.<br> | You can see the status of the quests you have started and the ones you have completed by looking in the 'quest window'. The quest window is divided in 3 main sections. The top left area of the quest window displays all of your quests. You can use the 'Uncompleted' and 'Completed' buttons to show only your uncompleted and completed quests respectively. If you click on a quest, you will see the full description of that quest appear in the top right area. As you move deeper into quests this section will also display 'Automatic Quest Notes' which are pre-generated to help you keep track of where you are in a quest.<br> | ||
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You may be interested in what's allowed and what's not in terms of behaviour and speech for a good roleplay. The answer is very simple: everything that your character would do is allowed, with his knowledge, his intelligence, his attitudes. He could make friends, or enemies. He could have a job, or be a lazy lout. He should have strengths, as well as weaknesses, and hobbies, interests, quirks, habits of speech. He (the character) could be likeable, or rude, but YOU (the player) should always strive to be a considerate player.<br> | You may be interested in what's allowed and what's not in terms of behaviour and speech for a good roleplay. The answer is very simple: everything that your character would do is allowed, with his knowledge, his intelligence, his attitudes. He could make friends, or enemies. He could have a job, or be a lazy lout. He should have strengths, as well as weaknesses, and hobbies, interests, quirks, habits of speech. He (the character) could be likeable, or rude, but YOU (the player) should always strive to be a considerate player.<br> | ||
When you have your character speak, think of what he knows, not what YOU know. Don’t be afraid to approach strangers in game in character for help or just to greet someone and start an IC conversation. The main language of Yliakum is Common, which is like our modern English, minus slang and texting abbreviations. In addition, characters may know their racial [[:Category:Language_Projects|languages]] to a greater or lesser degree. Type all in-character dialogue in the chat tab ‘Main’. OOC comments or questions should be kept within square brackets or parentheses in ‘Main’, limited to the ‘Whisper’ and ‘Group’ tabs, or sent in the form of /tell FirstName Message.<br> | When you have your character speak, think of what he knows, not what YOU know. Don’t be afraid to approach strangers in game in character for help or just to greet someone and start an [[In_Character|IC]] conversation. The main language of Yliakum is Common, which is like our modern English, minus slang and texting abbreviations. In addition, characters may know their racial [[:Category:Language_Projects|languages]] to a greater or lesser degree. Type all in-character dialogue in the chat tab ‘Main’. [[Out_of_Character|OOC]] comments or questions should be kept within square brackets or parentheses in ‘Main’, limited to the ‘Whisper’ and ‘Group’ tabs, or sent in the form of /tell FirstName Message.<br> | ||
Every character should have a distinctive appearance. Don’t be afraid to start with a simple CHARACTER DESCRIPTION. You are free to modify it or add or change details any time. Right-click on your character and click on the ‘EXAMINE/EYE’ icon to open the ‘Details’ window. Click on the ‘Desc’ tab followed by the ‘MODIFY DESCRIPTION/SCROLL’ icon to write or edit your character description. Remember to include only what another character can detect using their senses. Your character’s backstory or history should not appear here.<br> | Every character should have a distinctive appearance. Don’t be afraid to start with a simple CHARACTER DESCRIPTION. You are free to modify it or add or change details any time. Right-click on your character and click on the ‘EXAMINE/EYE’ icon to open the ‘Details’ window. Click on the ‘Desc’ tab followed by the ‘MODIFY DESCRIPTION/SCROLL’ icon to write or edit your character description. Remember to include only what another character can detect using their senses. Your character’s backstory or history should not appear here.<br> | ||
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If you are only in one channel, any text you type will automatically be sent to the channel upon pressing return. If you are in more than one channel, you have to start your line with /1 or /2 or /3 etc... this is the same number that you were given when you created/joined the channel and is the same number you have to use when you leave that channel.<br> | If you are only in one channel, any text you type will automatically be sent to the channel upon pressing return. If you are in more than one channel, you have to start your line with /1 or /2 or /3 etc... this is the same number that you were given when you created/joined the channel and is the same number you have to use when you leave that channel.<br> | ||
** NPC | ** NPC | ||
This chat tab is for interaction with | This chat tab is for interaction with [[Non-Player_Character|NPC]]s (Non-Player-Characters). Though most quests are done with the chat-bubble interface, it's still possible to communicate with NPCs by writing in this chat tab. This tab also allows you to refer to what an NPC told you during a quest in your current play session. Other players cannot see what you type in this tab. You need to have a NPC selected to talk to them.<br> | ||
** Whisper | ** Whisper | ||
This tab is for private one-to-one communication. Whatever you type in this tab will be seen only by the player you send a tell to. There is no range limit -- you can talk to any player on the server. Normally all chat in this tab is OOC but it's accepted to roleplay whispering to other characters with this tab after making clear in the Main chat that your character whispers to another (What is visible for all people nearby).<br> | This tab is for private one-to-one communication. Whatever you type in this tab will be seen only by the player you send a tell to. There is no range limit -- you can talk to any player on the server. Normally all chat in this tab is [[Out_of_Character|OOC]] but it's accepted to roleplay whispering to other characters with this tab after making clear in the Main chat that your character whispers to another (What is visible for all people nearby).<br> | ||
Be careful when using this tab: Your messages will always be sent to the last person who sent a tell to you, unless you specify the intended recipient. So if you are in a /tell conversation and you get a tell from another person just before completing your current tell and pressing enter, most likely the wrong person (the new person) will get your message. To prevent this you can always send your tells with "/tell CHARNAME" or by pressing the f-key which will start a tell to the person who just sent you one.<br> | Be careful when using this tab: Your messages will always be sent to the last person who sent a tell to you, unless you specify the intended recipient. So if you are in a /tell conversation and you get a tell from another person just before completing your current tell and pressing enter, most likely the wrong person (the new person) will get your message. To prevent this you can always send your tells with "/tell CHARNAME" or by pressing the f-key which will start a tell to the person who just sent you one.<br> | ||
You can also double click a name in your buddy list which will open a message box you can use to send messages to one character.<br> | You can also double click a name in your buddy list which will open a message box you can use to send messages to one character.<br> | ||
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"Items" - All items in PlaneShift. (This does not apply to the map geometry. In some cases useable items are actually part of the map and not some dropped item. Examples are some preparation tables and furnaces. For those a label will never be shown).<br> | "Items" - All items in PlaneShift. (This does not apply to the map geometry. In some cases useable items are actually part of the map and not some dropped item. Examples are some preparation tables and furnaces. For those a label will never be shown).<br> | ||
"Players" - Other players.<br> | "Players" - Other players.<br> | ||
"NPC" - All | "NPC" - All [[Non-Player_Character|NPC]]s.<br> | ||
"Dead bodies" - recently deceased people or monsters.<br> | "Dead bodies" - recently deceased people or monsters.<br> | ||
"Testers" - Members of the testing team of PlaneShift.<br> | "Testers" - Members of the testing team of PlaneShift.<br> | ||
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"Show OK Messages on screen" - Display confirmation that your actions have been accepted (e.g. trade completed/declined messages, NPC buy/sell messages, storage messages, etc.) | "Show OK Messages on screen" - Display confirmation that your actions have been accepted (e.g. trade completed/declined messages, NPC buy/sell messages, storage messages, etc.) | ||
"Show ACK Messages on screen" - Display messages that acknowledge your actions (e.g. that a screenshot has been taken or a book or description saved, etc.) | "Show ACK Messages on screen" - Display messages that acknowledge your actions (e.g. that a screenshot has been taken or a book or description saved, etc.) | ||
"Use NPC Dialog" - Uses the “chat bubble” interface for communicating with | "Use NPC Dialog" - Uses the “chat bubble” interface for communicating with [[Non-Player_Character|NPC]]s. We strongly recommend keeping the default setting (checked/selected).<br> | ||
** Tooltips | ** Tooltips | ||
Here you can enable or disable the tooltips (the labels that appear when you hover the cursor over toolbar icons) and customise their colors.<br> | Here you can enable or disable the tooltips (the labels that appear when you hover the cursor over toolbar icons) and customise their colors.<br> | ||
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There are three important parts to training a skill and improving the skill level.<br> | There are three important parts to training a skill and improving the skill level.<br> | ||
1 - You need to gain Progression Points. One progression point is awarded for every 200 experience you earn. Experience is earned for almost everything you do, completing quests, hunting, harvesting or mining, crafting, enchanting, etc.<br> | 1 - You need to gain Progression Points. One progression point is awarded for every 200 experience you earn. Experience is earned for almost everything you do, completing quests, hunting, harvesting or mining, crafting, enchanting, etc.<br> | ||
2 - You'll then need to find an NPC which is able to train you in the skill you want to learn, at your current level. NPCs train from a fixed start level to a fixed max level, once you find the right NPC for your level the NPC will then 'sell' you theoretical training in the skill. To buy this you need both enough Progression Points and Tria to cover the cost.<br> | 2 - You'll then need to find an [[Non-Player_Character|NPC]] which is able to train you in the skill you want to learn, at your current level. NPCs train from a fixed start level to a fixed max level, once you find the right NPC for your level the NPC will then 'sell' you theoretical training in the skill. To buy this you need both enough Progression Points and Tria to cover the cost.<br> | ||
3 - You then need to practice the skill. Using a sword while fighting to train sword skill, making weapons to train blade making etc... Each time you do an action for which you can earn practice points you will get a message in the system tab saying so. Then, once you have gained enough practice you will complete the level. At which point you need to return to a trainer and buy some more theoretical training.<br> | 3 - You then need to practice the skill. Using a sword while fighting to train sword skill, making weapons to train blade making etc... Each time you do an action for which you can earn practice points you will get a message in the system tab saying so. Then, once you have gained enough practice you will complete the level. At which point you need to return to a trainer and buy some more theoretical training.<br> | ||
If you open the 'STATS AND SKILLS' window next to each skill you will see one of 4 different coloured bars.<br> | If you open the 'STATS AND SKILLS' window next to each skill you will see one of 4 different coloured bars.<br> | ||
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Usage:<br> | Usage:<br> | ||
/auction [message] | /auction [message] | ||
(Writes [message] to the Auction chat tab. Can be combined with /me and /my. Auction chat is IC and has a limited range, so please speak as your character, not your player self.) | (Writes [message] to the Auction chat tab. Can be combined with /me and /my. Auction chat is [[In_Character|IC]] and has a limited range, so please speak as your character, not your player self.) | ||
* /away | * /away | ||
Allows you to specify a reply message for every tell you get.<br> | Allows you to specify a reply message for every tell you get.<br> | ||
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(Sends [char-name] the text [message]. Can be combined with /me or /my.) | (Sends [char-name] the text [message]. Can be combined with /me or /my.) | ||
* /tellnpc | * /tellnpc | ||
With this command you can communicate with | With this command you can communicate with [[Non-Player_Character|NPC]]s in NPC chat.<br> | ||
Usage:<br> | Usage:<br> | ||
/tellnpc [message] | /tellnpc [message] | ||
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(Challenges the currently targeted character to a duel. The System chat tab will show you if the other player accepted or rejected the challenge.) | (Challenges the currently targeted character to a duel. The System chat tab will show you if the other player accepted or rejected the challenge.) | ||
* /loot | * /loot | ||
With this command you can loot corpses of | With this command you can loot corpses of [[Non-Player_Character|NPC]]s. You can't loot another player after a duel.<br> | ||
Usage:<br> | Usage:<br> | ||
/loot [roll] [all|money|items [categories]] | /loot [roll] [all|money|items [categories]] | ||
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==Interaction Commands== | ==Interaction Commands== | ||
* /bank | * /bank | ||
This command allows you to open the banking window. A banker NPC must be targeted for this to work.<br> | This command allows you to open the banking window. A banker [[Non-Player_Character|NPC]] must be targeted for this to work.<br> | ||
Usage:<br> | Usage:<br> | ||
/bank personal | /bank personal | ||
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(Loads the description from the file [filename] and sets it as your current description.) | (Loads the description from the file [filename] and sets it as your current description.) | ||
* /loadOOCDesc | * /loadOOCDesc | ||
With this command you can load a new OOC description for your character from a file. The text files for the descriptions must be in the [config-directory]/descriptions folder but don't have to follow the [char-name]_description.txt format. Any filename will do here.<br> | With this command you can load a new [[Out_of_Character|OOC]] description for your character from a file. The text files for the descriptions must be in the [config-directory]/descriptions folder but don't have to follow the [char-name]_description.txt format. Any filename will do here.<br> | ||
Usage:<br> | Usage:<br> | ||
/loadOOCDesc [filename] | /loadOOCDesc [filename] | ||
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(Overwrites your old description and sets it to [new-desc]. Every "\n" in [new-desc] sets a line break.) | (Overwrites your old description and sets it to [new-desc]. Every "\n" in [new-desc] sets a line break.) | ||
* /setOOCDesc | * /setOOCDesc | ||
With this command you can change the OOC description of your character.<br> | With this command you can change the [[Out_of_Character|OOC]] description of your character.<br> | ||
Usage:<br> | Usage:<br> | ||
/setOOCDec [new-desc] | /setOOCDec [new-desc] |
Revision as of 16:14, 7 November 2013
This section deals with all game-relevant stuff.