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Created page with " == Exporting from 3DSMax to Blender == * In 3dsmax, set the System Units to Meters. Customize->Unit Setup->System Unit Setup->Meters * In Blender, setup the scene with uni..."
 
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== Exporting from 3DSMax to Blender ==
== Exporting from 3DSMax to Blender ==


* In 3dsmax, set the System Units to Meters. Customize->Unit Setup->System Unit Setup->Meters
* In 3dsmax, set the System Units to Meters. Customize->Unit Setup->System Unit Setup->Meters
* In Blender, setup the scene with units Meters
* In Blender, setup the scene with units Meters
* Use FBX Exporter and select Axis Conversion Z-up, and FBX Version 2016
* Use FBX Exporter and select Axis Conversion Z-up, and FBX Version 2016
* If you measure with Ruler, you will see for example 0.3 meters for a cleaver
* If you measure with Ruler, you will see for example 0.3 meters for a cleaver

Revision as of 06:42, 14 March 2018

Exporting from 3DSMax to Blender

  • In 3dsmax, set the System Units to Meters. Customize->Unit Setup->System Unit Setup->Meters
  • In Blender, setup the scene with units Meters
  • Use FBX Exporter and select Axis Conversion Z-up, and FBX Version 2016
  • If you measure with Ruler, you will see for example 0.3 meters for a cleaver