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Created page with " == Exporting from 3DSMax to Blender == * In 3dsmax, set the System Units to Meters. Customize->Unit Setup->System Unit Setup->Meters * In Blender, setup the scene with uni..." |
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== Exporting from 3DSMax to Blender == | == Exporting from 3DSMax to Blender == | ||
* In 3dsmax, set the System Units to Meters. Customize->Unit Setup->System Unit Setup->Meters | |||
* In Blender, setup the scene with units Meters | |||
* Use FBX Exporter and select Axis Conversion Z-up, and FBX Version 2016 | |||
* If you measure with Ruler, you will see for example 0.3 meters for a cleaver |
Revision as of 06:42, 14 March 2018
Exporting from 3DSMax to Blender
- In 3dsmax, set the System Units to Meters. Customize->Unit Setup->System Unit Setup->Meters
- In Blender, setup the scene with units Meters
- Use FBX Exporter and select Axis Conversion Z-up, and FBX Version 2016
- If you measure with Ruler, you will see for example 0.3 meters for a cleaver