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* In 3dsmax, set the System Units to Meters. Customize->Unit Setup->System Unit Setup->Meters | * In 3dsmax, set the System Units to Meters. Customize->Unit Setup->System Unit Setup->Meters | ||
* In Blender, setup the scene with units Meters | * In Blender, setup the scene with units Meters | ||
* Use FBX Exporter and select Axis Conversion Z-up | * Use FBX Exporter and select: | ||
** Axis Conversion Z-up | |||
** FBX Version 2016 | |||
** Scene Units converted to Centimeters (this scales 100 times) | |||
* If you measure with Ruler, you will see for example 0.3 meters for a cleaver | * If you measure with Ruler, you will see for example 0.3 meters for a cleaver |
Revision as of 06:44, 14 March 2018
Exporting from 3DSMax to Blender
- In 3dsmax, set the System Units to Meters. Customize->Unit Setup->System Unit Setup->Meters
- In Blender, setup the scene with units Meters
- Use FBX Exporter and select:
- Axis Conversion Z-up
- FBX Version 2016
- Scene Units converted to Centimeters (this scales 100 times)
- If you measure with Ruler, you will see for example 0.3 meters for a cleaver