PSUnreal Art: Difference between revisions
		
		
		
		Jump to navigation
		Jump to search
		
| No edit summary | No edit summary | ||
| Line 7: | Line 7: | ||
| [[Import items]] | [[Import items]] | ||
| [[Import Texture with Alpha from GIMP]] | |||
| [[Import a level]] | [[Import a level]] | ||
Revision as of 00:14, 29 February 2020
Art
Import Texture with Alpha from GIMP
Character rigging - setting up a character in blender to be used with the standard ue4 skeleton