Triangle count standards: Difference between revisions
		
		
		
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| No edit summary | Zweitholou (talk | contribs)  polycount update based on testing and other references | ||
| Line 7: | Line 7: | ||
| Trees | Trees | ||
| * LOD0 - 1.5k | * LOD0 - 5k | ||
| *  | * LOD1 - 3k | ||
| *  | * LOD2 - 1.5k | ||
| * LOD3 - 600 | |||
| * LOD4 - 2 | |||
| Plants | Plants | ||
| * LOD0 -  | * LOD0 - 600 | ||
| * LOD1 - 100 | * LOD1 - 300 | ||
| * LOD2 -  | * LOD2 - 150 | ||
| * LOD3 - 70 | |||
| * LOD4 - 2 | |||
| Groundcover | |||
| * LOD0 - 100 | |||
| * LOD1 - 50 | |||
| * LOD2 - 2 | |||
| Background Buildings | Background Buildings | ||
Latest revision as of 16:03, 25 March 2020
For consistent detail between similar things within the available performance, standard tri counts are set by category and LOD.
Player characters
- LOD0 - 9k
- LOD1 - 6k
- LOD2 - 3k
Trees
- LOD0 - 5k
- LOD1 - 3k
- LOD2 - 1.5k
- LOD3 - 600
- LOD4 - 2
Plants
- LOD0 - 600
- LOD1 - 300
- LOD2 - 150
- LOD3 - 70
- LOD4 - 2
Groundcover
- LOD0 - 100
- LOD1 - 50
- LOD2 - 2
Background Buildings
- LOD0 - 1k
- LOD1 - 500
- LOD2 - 100
General buildings
- LOD0 - 10k
- LOD1 - 5k
- LOD2 - 1k
Monument buildings
- LOD0 - 20k
- LOD1 - 10k
- LOD2 - 5k
Weapons and shields
- LOD0 - 1k
- LOD1 - 500
- LOD2 - 100
Monsters
- LOD0 - 5k
- LOD1 - 2.5k
- LOD2 - 1k