PSUnreal Client logs and configs: Difference between revisions

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Logs are located in ~/.config/Epic/PSUnreal/Saved/Logs
Logs are located in ~/.config/Epic/PSUnreal/Saved/Logs


Configs are located in .config/Epic/PSUnreal/Saved/Config/LinuxClient/


=== Mac ===
=== Mac ===

Revision as of 12:51, 8 November 2021

Windows

Logs are located in %localappdata%\PSUnreal\Saved\Logs

Configs are located in %localappdata%\PSUnreal\Saved\Config\WindowsClient

Just copy the string above to your windows explorer address bar and %localappdata% will become a real path.

Linux

Logs are located in ~/.config/Epic/PSUnreal/Saved/Logs

Configs are located in .config/Epic/PSUnreal/Saved/Config/LinuxClient/

Mac

???


Overriding a config

Override the scalability setting, you need to edit PSUnreal\Saved\Config\WindowsClient\Scalability.ini and add:

 [PostProcessQuality@0]
 r.RenderTargetPoolMin=100

then in the game setting panel you should use the "Low" for post-processing setting, which corresponds to "0"

Low = 0, Medium = 1, High = 2, Epic = 3