Natural resourcesTable: Difference between revisions
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Revision as of 14:35, 28 December 2024
| UE | Field | Type | Key Type | Default | Extra | Description |
|---|---|---|---|---|---|---|
| id | int(10) unsigned | PRI | auto_increment | |||
| loc_sector_id | int(10) unsigned | 0 | ||||
| loc_x | float(10,2) | 0.00 | x coord of center | |||
| loc_y | float(10,2) | 0.00 | y coord of center | |||
| loc_z | float(10,2) | 0.00 | z coord of center | |||
| radius | float(10,2) | 0.00 | radius of the resource | |||
| visible_radius | float(10,2) | 0.00 | allow harvesting but with no result | |||
| probability | float(10,6) | 0.000000 | chance of finding an item by harvesting | |||
| skill | smallint(4) unsigned | 0 | skill ID used to harvest | |||
| skill_level | int(3) unsigned | 0 | skill rank required to harvest | |||
| item_cat_id | int(8) unsigned | 0 | item category required for harvesting | |||
| item_quality | float(10,6) | 0.000000 | min tool quality required | |||
| animation | varchar(30) | animation played while harvesting | ||||
| anim_duration_seconds | int(10) unsigned | 0 | animation duration | |||
| item_id_reward | int(10) unsigned | 0 | item given to player when successful | |||
| reward_nickname | varchar(30) | 0 | name of the item given as used in commands and maps | |||
| action | varchar(45) | command needed to harvest: dig/harvest/fish | ||||
| amount | int(10) unsigned | if not null, items will be spawned as hunt_location | ||||
| interval | int(11) | 0 | if amount not null, msec interval for spawning item when picked up | |||
| max_random | int(11) | 0 | Maximum random interval modifier in msecs |