Npc spawn rulesTable: Difference between revisions

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spam
{| border="1"
|-
! field
! type
! foreign key
! description
|-
| id
| integer
|
|
|-
| min_spawn_time
| integer
|
|
|-
| max_spawn_time
| integer
|
|
|-
| substitute_spawn_odds
| real
|
|
|-
| substitute_player
| integer
|
|
|-
| fixed_spawn_x
| real
|
|
|-
| fixed_spawn_y
| real
|
|
|-
| fixed_spawn_z
| real
|
|
|-
| fixed_spawn_rot
| real
|
|
|-
| fixed_spawn_sector
| varchar
|
|
|-
| fixed_spawn_instance
| integer
|
|
|-
| loot_category_id
| integer
|
|
|-
| dead_remain_time
| integer
|
|
|-
| name
| varchar
|
|
|}
 
 
[[Category:Engine documents]]

Revision as of 22:35, 10 December 2010

field type foreign key description
id integer
min_spawn_time integer
max_spawn_time integer
substitute_spawn_odds real
substitute_player integer
fixed_spawn_x real
fixed_spawn_y real
fixed_spawn_z real
fixed_spawn_rot real
fixed_spawn_sector varchar
fixed_spawn_instance integer
loot_category_id integer
dead_remain_time integer
name varchar