Talk:Tribes expansion: Difference between revisions

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Magodra (talk | contribs)
Magodra (talk | contribs)
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--[[User:Magodra|Magodra]] 19:06, 3 May 2011 (UTC)
--[[User:Magodra|Magodra]] 19:06, 3 May 2011 (UTC)


== Threats ==
== Treats ==


The npcclient has a needset concept already. It should be evaluated if the existing need set concept is the same as the new suggested sets.
The npcclient has a needset concept already. It should be evaluated if the existing need set concept is the same as the new suggested sets.


--[[User:Magodra|Magodra]] 19:06, 3 May 2011 (UTC)
--[[User:Magodra|Magodra]] 19:06, 3 May 2011 (UTC)

Revision as of 19:08, 3 May 2011

Moods

Suggest to use a operation to set the mood. E.g. <set_mood />, <set_mood random="Yes" />, or <set_mood new_mood="Lazy" />. In this way it can be done at what ever time of day you wish. To do it at the start of the day it can be in a behavior that is executed based on a time event for start of day. Night tribes might have this at the evening.

--Magodra 19:06, 3 May 2011 (UTC)

XML <-> DB

For each persistent data it should be considered if a db table can be used instead of a xml file. A db file will allow for editing through the WC. Data structures should be designed with the goal of making them possible to reload runtime. E.g. like we do with the /killnpc reload command. This will enable easy modification of the tribes on live servers.

--Magodra 19:06, 3 May 2011 (UTC)

Treats

The npcclient has a needset concept already. It should be evaluated if the existing need set concept is the same as the new suggested sets.

--Magodra 19:06, 3 May 2011 (UTC)