Network Design: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 70: | Line 70: | ||
PSServer -\\ NPCClient : NPCList | PSServer -\\ NPCClient : NPCList | ||
PSServer //- NPCClient : NPCReady | PSServer //- NPCClient : NPCReady | ||
NPCClient ->> Admin : Load Completed | |||
PSServer ->> Admin : Load Completed | |||
== NPC Client Ready == | == NPC Client Ready == | ||
loop | loop |
Revision as of 14:04, 11 December 2011
Design
Classes

Each message from/to server/clients is based on the psMessageCracher that provide interfaces to pack/unpack and print the message.

Sequences
Start up NPCClient

Start up Client
