Network Design: Difference between revisions

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Line 70: Line 70:
PSServer -\\ NPCClient : NPCList
PSServer -\\ NPCClient : NPCList
PSServer //- NPCClient : NPCReady
PSServer //- NPCClient : NPCReady
NPCClient ->> Admin : Load Completed
PSServer ->> Admin : Load Completed
== NPC Client Ready ==
== NPC Client Ready ==
loop
loop

Revision as of 14:04, 11 December 2011

Design

Classes

Each message from/to server/clients is based on the psMessageCracher that provide interfaces to pack/unpack and print the message.

Sequences

Start up NPCClient

Start up Client