Event Handling Design: Difference between revisions
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class MsgEntry { | class MsgEntry { | ||
+void Reset() | |||
+void Publish() | +void Publish() | ||
} | } | ||
class iNetSubscriber { | class iNetSubscriber { | ||
+ Verify() | +{abstract} bool Verify() | ||
+ HandleMessage() | +{abstract} void HandleMessage() | ||
} | } | ||
Revision as of 19:22, 2 January 2013
Event Handling
Event handling is a speciall case of the Detailed Network Design where messages are published and received inside the server.
Classes

Sequences
