Loot rule detailsTable
UE | Field | Type | Key Type | Default | Extra | Description |
---|---|---|---|---|---|---|
DIF | id | int(11) | PRI | auto_increment | Type used to be 'int(10) unsigned' in PSLegacy. | |
loot_rule_id | int(10) unsigned | 0 | ||||
item_stat_id | int(10) unsigned | 0 | ||||
probability | float(5,4) | 0.0000 | ||||
min_money | int(10) unsigned | 0 | ||||
max_money | int(10) unsigned | 0 | ||||
randomize | tinyint(1) | 0 | ||||
ADD | min_item | int(10) unsigned | 1 | The minimum amount of these items which could be created | ||
ADD | max_item | int(10) unsigned | 1 | The maximum amount of these items which could be created | ||
ADD | randomize_probability | float(5,4) | 1.0000 | The probability these items will be randomized if chosen |