NpcClientOnConnection

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Revision as of 00:05, 23 October 2010 by Ethryn (talk | contribs) (add to category (Engine documents))
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When the NPC client connects to the server it will be sent a list of all the entities it manages. For each entity it gets it creates a new gemObject for it and tries to attach the NPC object to each. From there it begins to manage their behaviours and reactions.