User contributions for Talad
Jump to navigation
Jump to search
16 January 2023
- 20:4120:41, 16 January 2023 diff hist +237 Voice Chat No edit summary Tag: Visual edit
- 20:2120:21, 16 January 2023 diff hist +137 Voice Chat No edit summary Tag: Visual edit
- 19:5819:58, 16 January 2023 diff hist +208 N Voice Chat Created page with " 1) Install CMake 2) Install vcpkg https://vcpkg.io/en/getting-started.html 3) vcpkg --triplet x64-windows-static-md install opus Opus_DIR My vcvars: E:\VisualStudio2022\VC\Auxiliary\Build\vcvars64.bat" Tag: Visual edit
- 18:4818:48, 16 January 2023 diff hist +44 PSUnreal Programming →Unreal Engine 5 Tag: Visual edit
5 January 2023
- 23:0423:04, 5 January 2023 diff hist +363 N Build one Unreal Engine Plugin only Created page with " Example building Unreal Midi on my machine: G:\5.0.3-release\Engine\Build\BatchFiles>RunUAT.bat BuildPlugin -plugin="G:\5.0.3-release\Engine\Plugins\Marketplace\MidiAsset\MidiAsset.uplugin" -package="F:\temp\UnrealMidi" -TargetPlatforms=Win64 Reference: https://dev.epicgames.com/community/learning/tutorials/0RG4/compiling-a-plugin-for-a-new-engine-version" Tag: Visual edit
- 23:0423:04, 5 January 2023 diff hist +41 PSUnreal Programming →Engine Tag: Visual edit
23 December 2022
- 15:5815:58, 23 December 2022 diff hist −165 UE Roadmap No edit summary current Tag: Visual edit
21 December 2022
- 23:4323:43, 21 December 2022 diff hist +78 Minigames No edit summary current Tag: Visual edit: Switched
- 23:2523:25, 21 December 2022 diff hist +394 Minigames →Available minigame types Tag: Visual edit: Switched
- 21:5521:55, 21 December 2022 diff hist +768 N Minigames Created page with "All minigames use GameboardsTable to define the basics of the game. Minigamemanager is called by the client to initiate a game with the following server-side methods MiniGameManager::HandleStartGameRequest() psMiniGameSession::AddPlayer() psMiniGameSession::SendInitialMGSetup() GetPSController()->ReceiveMGInitialBoardSetup() Then the client receives the request in PlayerController and displays the minigame window, and differs by game ty..." Tag: Visual edit: Switched
- 21:3821:38, 21 December 2022 diff hist +15 PSUnreal Config →Dynamic elements Tag: Visual edit
11 December 2022
- 19:5419:54, 11 December 2022 diff hist +94 ProgressionEvents →TeleportOp Tag: Visual edit
- 15:1015:10, 11 December 2022 diff hist +39 PSUnreal Config →Static elements Tag: Visual edit
- 11:4411:44, 11 December 2022 diff hist +9 PSUnreal Guide →Configs Tag: Visual edit
27 November 2022
- 16:3816:38, 27 November 2022 diff hist +236 Maps editing workflow →Landscape limits current Tag: Visual edit
- 16:2616:26, 27 November 2022 diff hist +199 Maps editing workflow No edit summary Tag: Visual edit
21 November 2022
- 22:5822:58, 21 November 2022 diff hist +353 PSUnreal Guildhouses No edit summary current Tag: Visual edit
7 November 2022
6 November 2022
- 16:5816:58, 6 November 2022 diff hist −7 Building PSUnreal on macOS →Troubleshooting Tag: Visual edit
5 November 2022
- 13:5413:54, 5 November 2022 diff hist +335 Building PSUnreal on macOS →Troubleshooting Tag: Visual edit
30 October 2022
- 17:2117:21, 30 October 2022 diff hist +449 PSUnreal Guildhouses No edit summary Tag: Visual edit
- 15:5715:57, 30 October 2022 diff hist +19 PSUnreal Config →Dynamic elements Tag: Visual edit
28 October 2022
- 21:0521:05, 28 October 2022 diff hist +903 Building PSUnreal on macOS →Troubleshooting Tag: Visual edit
21 October 2022
- 18:1518:15, 21 October 2022 diff hist +8,765 Races and Traits IDs No edit summary current Tag: Visual edit
- 18:1218:12, 21 October 2022 diff hist +1,909 N Races and Traits IDs Created page with "{| class="wikitable" |+Race IDs |0 |Stonehammer |M |- |1 |Enkidukai |M |- |2 |Ynnwn |M |- |3 |Ylian |M |- |4 |Xacha |M |- |5 |Nolthrir |M |- |6 |Dermorian |M |- |7 |Hammerwielder |M |- |8 |Diaboli |M |- |9 |Kran |N |- |10 |Lemur |M |- |11 |Klyros |M |- |12 |Enkidukai |F |- |13 |Stonehammer |F |- |14 |Ynnwn |F |- |15 |Ylian |F |- |16 |Xacha |F |- |17 |Nolthrir |F |- |18 |Dermorian |F |- |19 |Hammerwielder |F |- |20 |Diaboli |F |- |21 |Lemur |F |- |22 |Klyros |F |- |23 |Ro..." Tag: Visual edit
- 18:1018:10, 21 October 2022 diff hist +172 Random Generated events →Options: Tag: Visual edit
18 October 2022
- 22:0722:07, 18 October 2022 diff hist +372 Add Waypoints and paths No edit summary current Tag: Visual edit
16 October 2022
- 17:5617:56, 16 October 2022 diff hist +112 N Add Waypoints and paths Created page with "Refer also to: NPC Behaviour page, where the waypoints data model is explained." Tag: Visual edit
- 15:4315:43, 16 October 2022 diff hist +411 Add new NPC No edit summary current Tag: Visual edit
- 15:4015:40, 16 October 2022 diff hist +29 PSUnreal Config No edit summary Tag: Visual edit
15 October 2022
- 16:5116:51, 15 October 2022 diff hist +63 Random eventsTable No edit summary current Tag: Visual edit
- 16:4916:49, 15 October 2022 diff hist +231 Random Generated events No edit summary Tag: Visual edit
- 15:3615:36, 15 October 2022 diff hist +100 Random Generated events →Example: Tag: Visual edit
- 15:2915:29, 15 October 2022 diff hist +718 Random Generated events No edit summary Tag: Visual edit
14 October 2022
- 20:2420:24, 14 October 2022 diff hist +1 Quest scripts syntax →Require Compendium current Tag: Visual edit
- 20:2420:24, 14 October 2022 diff hist +144 Quest scripts syntax →Require Compendium Tag: Visual edit
- 20:1920:19, 14 October 2022 diff hist +273 Quest scripts syntax →Rewards at the end of the quest Tag: Visual edit
- 14:3414:34, 14 October 2022 diff hist +406 Quest scripts syntax →Rewards at the end of the quest Tag: Visual edit
11 October 2022
- 17:5717:57, 11 October 2022 diff hist +768 Quest scripts syntax →Important commands and expressions used Tag: Visual edit
6 October 2022
- 23:3723:37, 6 October 2022 diff hist +59 N Add new NPC Created page with " Best method is through the webconsole. NPCs -> Create NPC" Tag: Visual edit
- 20:3520:35, 6 October 2022 diff hist +17 PSUnreal Config →Dynamic elements Tag: Visual edit
5 October 2022
- 20:3720:37, 5 October 2022 diff hist +458 N Setting Items Created page with " Developer or GMs can drop items in the game to populate an area, example tables, chairs, boxes, minigames. To do this: 1) spawn the item in your inventory 2) drop the item to the ground or in the location you want it 3) use the transform tool to position it / rotate it 4) target the item and <blockquote>/modify target transient false /modify target pickupable false /modify target pickupableweak false /modify target settingitem true</blockquote>" current Tag: Visual edit
- 20:2720:27, 5 October 2022 diff hist +19 PSUnreal Config →Dynamic elements Tag: Visual edit
10 September 2022
- 21:5521:55, 10 September 2022 diff hist +39 KAs (Knowledge Areas) list and structure No edit summary current Tag: Visual edit
- 21:5021:50, 10 September 2022 diff hist +75 KAs (Knowledge Areas) list and structure →KA Structure and guidelines Tag: Visual edit
- 21:1021:10, 10 September 2022 diff hist +529 KAs (Knowledge Areas) list and structure →Useful queries Tag: Visual edit
- 20:4920:49, 10 September 2022 diff hist +458 KAs (Knowledge Areas) list and structure →Useful queries Tag: Visual edit
9 September 2022
8 September 2022
- 21:0821:08, 8 September 2022 diff hist +1,025 KAs (Knowledge Areas) list and structure No edit summary Tag: Visual edit
- 21:0221:02, 8 September 2022 diff hist 0 N File:Ka structure.jpg No edit summary current