Loot rule detailsTable

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Revision as of 12:34, 11 January 2022 by Grimston (talk | contribs) (Created page with " {| class="wikitable" |+ !UE !Field !Type !Key Type !Default !Extra !Description |- |DIF |id |int(11) |PRI | |auto_increment | Type used to be 'int(10) unsigned' in PSLegacy. |- | |loot_rule_id |int(10) unsigned | |0 | | |- | |item_stat_id |int(10) unsigned | |0 | | |- | |probability |float(5,4) | |0.0000 | | |- | |min_money |int(10) unsigned | |0 | | |- | |max_money |int(10) unsigned | |0 | | |- | |randomize |tinyint(1) | |0 | | |- |ADD |min_item |int(10) unsign...")
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UE Field Type Key Type Default Extra Description
DIF id int(11) PRI auto_increment Type used to be 'int(10) unsigned' in PSLegacy.
loot_rule_id int(10) unsigned 0
item_stat_id int(10) unsigned 0
probability float(5,4) 0.0000
min_money int(10) unsigned 0
max_money int(10) unsigned 0
randomize tinyint(1) 0
ADD min_item int(10) unsigned 1 The minimum amount of these items which could be created
ADD max_item int(10) unsigned 1 The maximum amount of these items which could be created
ADD randomize_probability float(5,4) 1.0000 The probability these items will be randomized if chosen