NpcClientOnConnection

From PSwiki
Revision as of 23:14, 10 December 2010 by Talad (talk | contribs) (Reverted edits by Kuru (Talk) to last revision by Ethryn)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

When the NPC client connects to the server it will be sent a list of all the entities it manages. For each entity it gets it creates a new gemObject for it and tries to attach the NPC object to each. From there it begins to manage their behaviours and reactions.