User contributions for Talad
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13 September 2026
- 16:1916:19, 13 September 2026 diff hist +9,969 N City Manager Created page with "= CityManager admin guide = CityManager uses database tables to define cities, their manager NPCs, development tiers, required resources, and buildable assets. Apply configuration changes while the server is stopped, then restart it and reconnect the client. CityManager loads its configuration at startup and updates progress during play. == 1. Define the city and manager NPC == Create or choose an existing, normally spawned NPC in the <code>characters</code> table. A..." current Tag: Visual edit: Switched
- 15:0815:08, 13 September 2026 diff hist +18 PSUnreal Config →Dynamic elements current Tag: Visual edit
2 September 2026
- 07:2907:29, 2 September 2026 diff hist +138 Unreal Performance Tests No edit summary current Tag: Visual edit
- 06:5006:50, 2 September 2026 diff hist +18 Unreal Performance Tests No edit summary Tag: Visual edit
1 September 2026
- 23:0723:07, 1 September 2026 diff hist +288 Unreal Performance Tests No edit summary Tag: Visual edit
- 22:4022:40, 1 September 2026 diff hist +149 Unreal Performance Tests No edit summary Tag: Visual edit
- 22:3222:32, 1 September 2026 diff hist +1,343 N Unreal Performance Tests Created page with ">>>>> PERFORMANCE TESTING for Unreal Migration from 5.4.3 (old) to 5.7.4 (new) <<<<<< 1280x720 windowed mode, all settings to EPIC Numbers are FPS <nowiki>#</nowiki>hydlaa main (worst spot) UPDATE planeshift_prod2.characters t SET t.loc_x = 205529.87, t.loc_y = -313437.28, t.loc_z = 10587, t.loc_yrot = 2.6 WHERE t.id = 9087604; Windows: old: 46-47 new: 65 (memory used: old: 1.34Gb new: 1.639Gb) Mac: old: 9.5 new: 2.5!! (memory used: old: 3.381Gb new: 7.375Gb) L..." Tag: Visual edit
- 22:0322:03, 1 September 2026 diff hist +30 PSUnreal Programming →PS Unreal Engine current Tag: Visual edit
30 August 2026
- 11:2911:29, 30 August 2026 diff hist +162 Building PSUnreal on Linux →Building PSUnreal current Tag: Visual edit
- 10:2710:27, 30 August 2026 diff hist +144 Building PSUnreal on Linux →Installation steps Tag: Visual edit
28 August 2026
- 15:2815:28, 28 August 2026 diff hist +301 Building PSUnreal on macOS →Compiling Unreal Engine current Tag: Visual edit
- 15:2715:27, 28 August 2026 diff hist +310 Building PSUnreal on Linux →References Tag: Visual edit: Switched
23 August 2026
- 17:4117:41, 23 August 2026 diff hist +26 Building PSUnreal on Windows →Compiling Unreal Engine current Tag: Visual edit
23 July 2026
- 20:0820:08, 23 July 2026 diff hist +151 N Compendium entries Created page with "To add a new creature/plant/mineral compendium entry look at codex_nature.item_type and codex_nature.ref_id" current Tag: Visual edit
- 20:0120:01, 23 July 2026 diff hist +24 PSUnreal Config →Dynamic elements Tag: Visual edit
21 July 2026
- 20:5820:58, 21 July 2026 diff hist +72 Loot No edit summary current Tag: Visual edit
- 20:5320:53, 21 July 2026 diff hist +56 Loot No edit summary Tag: Visual edit
17 June 2026
- 20:2420:24, 17 June 2026 diff hist +116 Quest scripts syntax →Give current Tag: Visual edit: Switched
21 May 2026
- 22:4222:42, 21 May 2026 diff hist +700 Damage Types and Resistance No edit summary current Tag: Visual edit
16 May 2026
- 13:4113:41, 16 May 2026 diff hist +259 Maps editing workflow No edit summary current Tag: Visual edit
25 April 2026
- 18:0718:07, 25 April 2026 diff hist +288 Quest scripts syntax for AI No edit summary current Tag: Visual edit
24 April 2026
- 22:2622:26, 24 April 2026 diff hist +571 Hunt Locations and Natural Resources →Natural Resources current Tag: Visual edit
21 April 2026
- 21:4621:46, 21 April 2026 diff hist +179 Quest scripts syntax →More Prerequisites Tag: Visual edit
- 21:1021:10, 21 April 2026 diff hist +66 Quest scripts syntax →More Prerequisites Tag: Visual edit
- 20:2520:25, 21 April 2026 diff hist +47 Quest scripts syntax →More Prerequisites Tag: Visual edit
20 April 2026
- 21:3121:31, 20 April 2026 diff hist +836 PSUnreal Art →Import Assets into Unreal current Tag: Visual edit
6 April 2026
- 16:2716:27, 6 April 2026 diff hist +111 Quest scripts syntax for AI No edit summary Tag: Visual edit
- 16:2316:23, 6 April 2026 diff hist +113 Quest scripts syntax →Untested Prerequisites Tag: Visual edit
- 16:1716:17, 6 April 2026 diff hist +1 Quest scripts syntax for AI No edit summary Tag: Visual edit
- 15:5915:59, 6 April 2026 diff hist +300 Quest scripts syntax for AI No edit summary Tag: Visual edit: Switched
- 15:3215:32, 6 April 2026 diff hist +985 Quest scripts syntax for AI No edit summary Tag: Visual edit: Switched
- 15:2515:25, 6 April 2026 diff hist +1,985 Quest scripts syntax for AI No edit summary Tag: Visual edit: Switched
- 14:5414:54, 6 April 2026 diff hist +1,500 N Quest scripts syntax for AI Created page with "This is the syntax to create a quest script. Any line starting with # is a comment. We add at the start of the file the name and prerequisites as comments. The quest script is divided in steps. Each one being separated with this line: ... NoRepeat This line tells the engine to create a new step. Only the first step does not have the ... line Every step starting from the second one, start with a comment stating the step number, this is important for readability. Exam..."
7 March 2026
- 22:2222:22, 7 March 2026 diff hist +1,128 N Instances Created page with "== I'''nstance 0''' == This is the default instance where player are placed when created, and where all our NPCs and visible items are. Loaded by the server always. == '''Instance 1''' == Is reserved to: * guildhouse locks, which are real item placed on the ground, that connect the door with the actual guildhouse instance * Action location containers, example a forge connected to a 3d mesh in the level, maybe have a container representing the forge in instance 1. The..." current Tag: Visual edit
- 22:1322:13, 7 March 2026 diff hist +16 PSUnreal Config →Dynamic elements Tag: Visual edit
17 February 2026
- 21:3521:35, 17 February 2026 diff hist +421 Tribe Design Undo revision 25740 by Talad (talk) current Tag: Undo
16 February 2026
- 22:5322:53, 16 February 2026 diff hist −421 Tribe Design →Tribe reaction to attacks Tags: Reverted Visual edit: Switched
- 22:5322:53, 16 February 2026 diff hist +826 Tribe Design →Tribe reaction to attacks Tag: Visual edit
10 February 2026
- 23:2323:23, 10 February 2026 diff hist +254 Tribe Design No edit summary Tag: Visual edit
28 January 2026
- 23:3523:35, 28 January 2026 diff hist +149 Creatures and Attack sounds No edit summary current Tag: Visual edit
- 21:3821:38, 28 January 2026 diff hist +99 Creatures and Attack sounds →Attack Sound Tag: Visual edit
5 January 2026
- 17:0917:09, 5 January 2026 diff hist +99 Tribe Scripting →SpawnMember current Tag: Visual edit
4 January 2026
3 January 2026
1 January 2026
- 22:3722:37, 1 January 2026 diff hist +104 PSUnreal GDB Debug Hints No edit summary current Tag: Visual edit
29 December 2025
- 22:3722:37, 29 December 2025 diff hist +130 Players Guide/Magic →Enchanted items current Tag: Visual edit
20 December 2025
- 22:2322:23, 20 December 2025 diff hist +1,316 Network load No edit summary current Tag: Visual edit
3 December 2025
- 22:0922:09, 3 December 2025 diff hist +189 Crafting No edit summary current Tag: Visual edit