PawsCharacterPickerWindow
Jump to navigation
Jump to search
<widget
name = qname
factory = "pawsCharacterPickerWindow"
widget-attributes>
<!-- Content: (widget[@name='PaperDollView' and @factory='pawsObjectView'],
widget[@name='delete' and @factory='pawsButton'],
widget[@name='login' and @factory='pawsButton'],
widget[@name='stringPromptEntry' and @factory='pawsEditTextBox'],
widget[@name='wait_label' and @factory='pawsTextBox'],
form?, widget-elements) -->
</widget>
The pawsCharacterPickerWindow factory is used to select the player's character after the login screen. It requires a widget named "LoginWindow" to be defined (or be defined in loginwindow.xml). It also requires a "CharCreateMain" widget to be defined somewhere, and the files charcreate.xml, birth.xml, parents.xml, childhood.xml, lifeevents.xml, paths.xml, and summary.xml to exist.