PawsChildhoodWindow
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<widget name = qname factory = "pawsChildhoodWindow" widget-attributes> <!-- Content: (widget[@name='bdesc' and @factory='pawsMultiLineTextBox'], widget[@name='adesc' and @factory='pawsMultiLineTextBox'], widget[@name='hdesc' and @factory='pawsMultiLineTextBox'], widget[@name='CP' and @factory='pawsTextBox'], widget[@name='randomize' and @factory='pawsButton'], widget[@name='bevent' and @factory='pawsListBox'], widget[@name='activity' and @factory='pawsListBox'], widget[@name='house' and @factory='pawsListBox'], widget-elements) --> </widget>
The pawsChildhoodWindow factory is used in character creation to select the character's childhood events. It requires widgets called "Parents" and "LifeEvents" defined elsewhere.