PawsChildhoodWindow

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<widget
  name = qname
  factory = "pawsChildhoodWindow"
  widget-attributes>
  <!-- Content: (widget[@name='bdesc' and @factory='pawsMultiLineTextBox'],
                 widget[@name='adesc' and @factory='pawsMultiLineTextBox'],
                 widget[@name='hdesc' and @factory='pawsMultiLineTextBox'],
                 widget[@name='CP' and @factory='pawsTextBox'],
                 widget[@name='randomize' and @factory='pawsButton'],
                 widget[@name='bevent' and @factory='pawsListBox'],
                 widget[@name='activity' and @factory='pawsListBox'],
                 widget[@name='house' and @factory='pawsListBox'],
                 widget-elements) -->
</widget>

The pawsChildhoodWindow factory is used in character creation to select the character's childhood events. It requires widgets called "Parents" and "LifeEvents" defined elsewhere.