PawsChildhoodWindow
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<widget
name = qname
factory = "pawsChildhoodWindow"
widget-attributes>
<!-- Content: (widget[@name='bdesc' and @factory='pawsMultiLineTextBox'],
widget[@name='adesc' and @factory='pawsMultiLineTextBox'],
widget[@name='hdesc' and @factory='pawsMultiLineTextBox'],
widget[@name='CP' and @factory='pawsTextBox'],
widget[@name='randomize' and @factory='pawsButton'],
widget[@name='bevent' and @factory='pawsListBox'],
widget[@name='activity' and @factory='pawsListBox'],
widget[@name='house' and @factory='pawsListBox'],
widget-elements) -->
</widget>
The pawsChildhoodWindow factory is used in character creation to select the character's childhood events. It requires widgets called "Parents" and "LifeEvents" defined elsewhere.