PSUnreal Config: Difference between revisions
Jump to navigation
Jump to search
| Line 30: | Line 30: | ||
* [[Traps]] | * [[Traps]] | ||
* [[Instances]] | |||
*[[Loot]] | *[[Loot]] | ||
*[[PSUnreal Guildhouses|Guildhouses (action locations)]] | *[[PSUnreal Guildhouses|Guildhouses (action locations)]] | ||
Latest revision as of 22:13, 7 March 2026
Static elements
- Lights
- Howto add a spell to the database.
- Combat and chase acceptance range
- Factions and Organizations
- Weapon Trails
- Voiceovers (audio files)
Dynamic elements
- Traps
- Instances
- Loot
- Guildhouses (action locations)
- Setting Items
- Add new NPC
- Add Waypoints and paths
- Minigames
- Procedural Dungeon Generation
- Reload - Reloading at runtime
- Fishing Setup
Npcs
- Behaviours: Nearly all we have is documented in this page and its sub pages
- Knowledge Areas (for dialogues)
Quests
Mechanisms
TODO