PawsCharacterPickerWindow: Difference between revisions

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Created page with ' <widget '''name''' = ''qname'' '''factory''' = "pawsCharacterPickerWindow" ''widget-attributes''> <!-- Content: (widget[@name='PaperDollView' and @factory='pawsOb…'
 
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The '''pawsCharacterPickerWindow''' factory is used to select the player's character after the login screen.  It requires a widget named "LoginWindow" to be defined (or be defined in loginwindow.xml).  It also requires a "CharCreateMain" widget to be defined somewhere, and the files charcreate.xml, birth.xml, parents.xml, childhood.xml, lifeevents.xml, paths.xml, and summary.xml to exist.
The '''pawsCharacterPickerWindow''' factory is used to select the player's character after the login screen.  It requires a widget named "LoginWindow" to be defined (or be defined in loginwindow.xml).  It also requires a "CharCreateMain" widget to be defined somewhere, and the files charcreate.xml, birth.xml, parents.xml, childhood.xml, lifeevents.xml, paths.xml, and summary.xml to exist.
[[Category:Engine documents]]

Revision as of 14:51, 23 October 2010

<widget
  name = qname
  factory = "pawsCharacterPickerWindow"
  widget-attributes>
  <!-- Content: (widget[@name='PaperDollView' and @factory='pawsObjectView'],
                 widget[@name='delete' and @factory='pawsButton'],
                 widget[@name='login' and @factory='pawsButton'],
                 widget[@name='stringPromptEntry' and @factory='pawsEditTextBox'],
                 widget[@name='wait_label' and @factory='pawsTextBox'],
                 form?, widget-elements) -->
</widget>

The pawsCharacterPickerWindow factory is used to select the player's character after the login screen. It requires a widget named "LoginWindow" to be defined (or be defined in loginwindow.xml). It also requires a "CharCreateMain" widget to be defined somewhere, and the files charcreate.xml, birth.xml, parents.xml, childhood.xml, lifeevents.xml, paths.xml, and summary.xml to exist.